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About Me

Found 6 results

  1. This huge mod doubles the current amount of tool-grade metals in the game, massively expanding the endgame content. Enjoy 7 unique metal types all with their own quirks and complexities to create, start with blacksteel- a tier 5, progress to crysteel or move on to redsteel/bluesteel in teir 6. Finally, with some rare resources you will be able to create the three legendary metals-adamantite, mithril, and ultimately vinarium. Mod takes major inspiration from the minecraft mod "Minefantasy II", currently using TerraFirmaCraft colored steel ratios, might change them for balance though. I rec
  2. Downloads are at the bottom of this post. Feel free to skip past this if that's all you're looking for, there's ingame documentation if you need a starting point. The works is a series of mods I've been working on to fix many of the quality of life issues I've found while playing vintage story and to add some immersion to already existing mechanics, I adore this game and want to see it become more than it already is. As of right now I've reached a point with the first mod in the series "Quarry Works" (more details of which can be found below) that I'm happy with it and am putting it
  3. Temporal Tinkerer (Formerly "useful-locusts") is a mod that aims to implement all sorts of lore-friendly tools and accessories. There are effectively two sources of tech in the mod, a traditional electricity style, and a mysterious "temporal technology". Both technologies are very basic as of now, and the electric tech will be endgame content, however the temporal tech is able to be salvaged from ancient ruins or haywire constructs at any time when you find them. Giving advantage to explorers. There are lots of plans for this mod, including the mixing of both technologies! General Mod Con
  4. Note: There is currenly a bug with the cooking pot, the game will crash when mousing over a cooked pot in the firepit. I'm working on a fix. Also Theres a bug n the toolmold which has been fixed, the updated version will be uploaded shortly. Earthworks Is about enhancing the opportunities you have for crafting with the materials that already exist in the game, adding recipes for items that only exist in creative, or giving more colour variants for existing items. Red and brown clays join the existing blue and fireclays, both are a little rarer like fireclay, red clay shows in dr
  5. Mod replace vanilla recipes for tools/weapons craft. And adds new recipes. Now every stone tool need a rope to craft and every metal tool need a wooden shaft. Wooden shaft is made out of stick using knife in crafting window. Stone spear Stone shovel Stone knife Stone hoe Stone axe v1.2.zip
  6. Vanilla+ by JabZ My first themepack and the first themepack for VS in general! Here it is, Vanilla+ improved models in a Vanilla friendly way. I got inspired to create this themepack by the odd looking "nubs" on some weapons and tools, the sword and spear most notably. Then I expanded V+ to blocks aswell, like cheese and barrels. Adding some details to it that don't disrupt the game's design. The goal of this themepack is to improve on the base game models without losing the vanilla charm. Most notably, the "nubs" on the longblade and scythe have been removed along with
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