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Showing results for tags 'torch'.
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I tried googling but can't seem to find an answer. What exactly is the purpose of this? Because it doesn't seem to make any logical sense on the surface. Also another question, how do you like holster what your holding? If all my quickslots are full I can't seem to figure out a way to put it away and can't find the keybind if there is one.
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Hello guys, I have just made a tutorial on how to craft your first tools in Vintage Story, more tutorials on the gameplay mechanics coming soon, please enjoy and let me know what you think. Here is the link:
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VS have a nice particle system. Good example - color torches. They have brightly colored heads and nice color particles raising from them. They make good additions to builds (currently creative only). But currently they are planned to be replaced by colored lanterns (for survival at least). Which is definitely more believable but I guess lanterns will not have particles and will not be brightly colored in general, because metal takes most of the texture. Maybe add some stuff for players to use colored particles in builds? Maybe braziers? With maybe ability to adjust particle output parameters by materials used in crafting or as fuel. E.g. size of a particle and number of particles per second. E.g. adding more coloring substance will increase particle size, and adding more fuel - number per second.