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Any grind can be improved with interactivity, and we can do it without nerfing the inattentive grind.

When turning a quern, there could be a slight improvement to efficiency if the view focus tracks the handles of the quern as they go around.

Face a tree, click and hold with axe in hand and the crack pattern spreads across the face - from the point of focus, which, if tracked across the log at the edge of the spreading crack texture will cause them to propagate faster, felling the tree a little sooner.

Picking a block of stone, perhaps the mini-game could be to focus on the center of the face.  Hold the button the whole time - while the focus is not yet centered, the block still breaks as fast as it does now, it just gets a little faster the closer you get to the center of the face.

Arguably, the bonus is mooted by top-tier tools (or, in the case of the quern, by automation).

I bet there's other tedia that could be jazzed with marginal utility!

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