Maethius Posted February 4, 2025 Report Posted February 4, 2025 (edited) One things I've always found odd about resource games like Vintage Story is that there are resource carrying rules that can seem arbitrary. I can understand some limitations: - You can't stack shovels because each can have variations of durability - You can't stack temporal gears due to lore reasons But there are some limits that don't really make mechanical sense in the game. Especially in lieu of The Journey update, there are other limits that I found to be very restrictive when gathering the loot from locations 25,000 blocks away: - Why can I carry 64 cubic meters of granite in one slot but... - only 16 oak logs? Or only... - 32 pieces of firewood? - only 8 empty bowls or... - only 8 oil lamps, as opposed to 30+ torches? Now, with much longer journeys and so much more to discover, (and with the Better Ruins mod, some INCREDIBLE ruins to fix up!) It would certainly be handy to raise the stack limits to 64 across the board where possible. After all, encumbrance logic really is out the window on games like VS, even if the survival experience is more highly honed. Edited February 4, 2025 by Maethius 1
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