Amagous Posted February 5, 2025 Report Posted February 5, 2025 (edited) Hey folks, Currently, beds are effectively useless in Multiplayer (Yes, you CAN use them to sleep through the night if everyone sleeps as far as I know, but good luck doing that on a server with more than 2 people). So my suggestion is simple: Make it so that while a player is laying in a bed in a multiplayer server (Regardless of if the server sleeps or not), their Hunger Rate is decreased by 50%, and their natural Health Regeneration is increased by 100%. (Natural healing's still slow as hell, so this wouldn't be overpowered in my opinion). This gives new and struggling players an ability to cope a bit more with the early game struggles of gathering food and getting easily injured, as well as helps any player heal after a bad fight if they don't want to use healing items. It also adds a bit of immersion because it's realistic for someone heavily injured to rest, while giving beds an actual use besides just being decorative in multiplayer servers. Edited February 5, 2025 by Amagous 5
Recommended Posts