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I could write a whole essay about what VS needs but for now I'll keep it as short as possible: The way hostile enemies in this game works is awful and boring (Just like Minecraft). I need to find mod(s) that will help bring the enemy spawning and attacks as close to 7 Days to Die as possible. Hostile creatures (including wolves and bears) NEED the ability to attack blocks, period. I also need a very clear way to establish "territory" that prevents hostile mob spawning, but enables hostile mobs OUTSIDE that territory to enter it to attack. I'm also looking for a more complete realization of gravity, ALL blocks should have levels of stability.

You might find it unreasonable to request all this but I disagree. Minecraft is DONE, last I played was 1.12 and it has not moved an inch in quality since then. And 7 Days to Die began it's downward spiral at 1.17. It's an un-optimized, poorly designed mess even when "released". But the core gameplay loop of surviving to make a weekly "tower defense" is still better than VS. Now I ask you, comparing 7DTD's quality with VS, what would be easier:

Fixing 7DTD with mods to have the level of optimization and survival accuracy of VS?

OR

Modding VS to have all the systems I described above.

I know these mods don't exist *yet*, but please tell me SOMEONE else is interested in them existing. A complete block Gravity system, territory system, hostile enemies destroy blocks system, and horde assault system. If you know of anyone developing ANY of these, please, let me know so I can go support them. And if literally nothing like this was even hinted by someone, I guess i'll have no choice but to make it myself.

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  • 4 weeks later...
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