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Posted (edited)

Zippy's Fearless Foes fixes how mobs react to daylight during temporal storms.


I think the vanilla behaviour is actually a bug caused by a very small logic error in the game's AI task code.  This mod fixes that bug.


With this mod loaded, mobs that "fear" the sun will *not* flee the player if they spawn during a temporal storm that is happening during the day. This is different from the current vanilla game behaviour of these mobs, which is that in a daytime temporal storm these mobs *will* flee the player, despite there being an active storm.  The affected mobs are surface and deep drifters, and surface and deep shivers (and the bowtorn variants from my Bashful Bowtorns mod).

More details in the mod description.
 

Edited by Zippy Wonderdust
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