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I know I'm far from the first person to bring this up as an issue but boy dangerous predators ought to be a little noisier... For how small the aggro range is on wolves and the like, I end up mauled to death way too often just because I didn't see or hear them anywhere and suddenly one is biting me. The wolves don't even always growl before they bite, to speak nothing of the bears, and as far as I can tell they either have no footsteps or the audible range on them is tinier than the aggro range, so a couple bushes or an incline is enough to hand them a free sneak attack (which i do like to some extent, as it makes choosing and maintaining an area to settle in more interesting, but feels excessive as it is right now). A bit more of a warning before half my health is suddenly gone would be appreciated.

On a slightly related note though, other threats (particularly the bowtorn) are already pretty dependent on audio for detection before you get attacked, which I feel makes the game very inaccessible to people who for whatever reason can't hear it (whether that be a hearing impairment or just a preference for a quieter gaming experience). I took a peek at the settings but couldn't find any sort of accessibility option that would do anything about this. Some kind of directional visual indicator for at least the most significant sounds like animals (incl. bees) and monsters would be helpful, I think.

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