Jump to content

Recommended Posts

Posted

You're right not to understand it and it's because it is currently bugged.

Just messed around with it and from what i can tell, axis Y and Z rotations are applied "locally" while the X axis is applied "globally".

Not sure if there's are way around that. Looked around on the issue tracker of the VS Model Creator and someone mentioned this issue back in February 2024 with no comments.

Posted (edited)

The whole program is sooooo badly made, UV mapping overlaps most textures and gets the shapes completly wrong, LIKE WHY IS A 4X8 RECTANGLE MAPPED AS 2X8 RECTANGLE

Edited by Verto
Posted (edited)

I discovered this a while back. It's a Blender plugin that allows you to import and export shape.json files.
Not sure how good it is at exporting stuff because I've only used it to import vanilla models but it could be worth a try.

Edited by Wondiws98
misspelling
Posted

I'll check it out but now I'm also having a different issue, on a different note, do you know if there's some guide on making armour compatible with combat overhaul? I don't see anything in the description

Posted

No I don't know about that sorry. Not very familiar either but if i had to make a mod compatible with I'd first start by checking the mod's files and see what's inside the patches folder.
I found armour.json which seems to add behaviours to vanilla armour and i think this is what you are looking for.

 

[
  {
    "file": "game:itemtypes/wearable/seraph/armor",
    "op": "addmerge",
    "path": "/behaviors",
    "value": [
      {
        "name": "CombatOverhaul:Armor",
        "propertiesByType": {
          "armor-body-improvised-wood": {
            "Layers": ["Outer", "Middle"],
            "Zones": ["Torso", "Arms", "Hands"],
            "Resists": {"PiercingAttack": 1, "SlashingAttack": 2, "BluntAttack": 0},
            "FlatReduction": {},
            "PlayerStats": {"walkspeed": -0.02, "manipulationSpeed": -0.09, "steadyAim": -0.1, "healingeffectivness": -0.09, "hungerrate": 0.09}
          },
....

 

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.