Vinny Posted April 15, 2025 Report Posted April 15, 2025 Hello I have been creating a mod similar to Minecraft's 'Factions' mod but more so designed for RP as much as PVP. It will have adjustable settings but by default I am making it very hard to raid, due to the nature of the game. Basically players can demand a generated-and-affordable tribute of one-another. Keep your power by responding violently or just paying the tribute. Then there is a cooldown from tributes. I wanted to make a poll to see if people would be interested in this or something like this already exists. I personally have been looking for a server like this and can't find any.
idiotforums Posted May 3, 2025 Report Posted May 3, 2025 I dont know how minecraft factions works but it sounds interesting So you can take even claimed land by declaring war and if they don't pay tribute and you ... win? how do you win? you take their land or how does it work?
Vinny Posted May 3, 2025 Author Report Posted May 3, 2025 (edited) How MC factions worked is probably be too extreme for Vintage story. My memory might be a bit off but here's how it works: You individually have power. As a faction member this power is considered a part of the total faction power. Power is gained through being online and PVP/PVE I believe. Is also lost to PVP if you lose. Say there is a faction of two members with 20 power each, so the total faction power is 40. A claim is maybe worth 5 power. The faction can claim 40/5 = 8 chunks of land. Let's say they have claimed 8 chunks. A faction member dies and you loses 1 power, decreasing the faction's overall power. This mean now the faction can only hold 7 chunks 39/5 = 7.(rounded down to a whole number since you can't claim part of a chunk). So another faction can claim 1 land since they have 8 claims but have the power to support 7. Proposed in my mod: You don't pay tribute you lose power basically. Unless you kill one of their members, then the tribute is gone, you gain power and they lose power. I have the factions-esque part about done in case anyone was wondering. Edited May 3, 2025 by Vinny
idiotforums Posted May 3, 2025 Report Posted May 3, 2025 (edited) so does power equal to your claim capital (how much m2 you can claim?) or its some automatic influence that spreads or how that work So if I understand correctly, if for example if I am peaceful player just wanna farm and chisel my cottage and not have my claim taken by force (which means I quit in VS probably) I have to pay some autogenerated tribute and my claims are safe and all will be fine? How are tributes calculated? Edited May 3, 2025 by idiotforums
Vinny Posted May 3, 2025 Author Report Posted May 3, 2025 (edited) Yes to both of those. Fence yourself off so no one can kill you and you'll be good, given that 'power loss on death' is enabled by the server owner. And if you end up losing enough power your claim is at stake, just chill online for a while and the power will go back up. Calculating tributes is the tricky part. Not sure how they will be sent either. A mailbox designated by the faction? Was going to worry about after I finished the claiming system. I haven't been playing much recently but my idea was to make it an item, something always useful to everyone, cheap, and the amount being small but proportional to faction power. Something like: RoundedToInteger((factionPower * someFactor) / 4) of some item. Kinda just spitballing ideas, but if you keep asking questions you could definitely illuminate any gray areas. Edited May 3, 2025 by Vinny
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