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Hey Folks, 

I'm a first time developer diving headfirst into an ambitious passion project called Chronicles of Kings. A Kingdom building, villager-driven mod for Vintage Story that transforms the late game survival into a full medieval legacy experience. I've built a detailed phase rollout system to guide development from a humble camp(Typical survival story) to a thriving Ai-powered kingdom with diplomacy, war and economy. Through the use of active environment building techniques I aim to bring a village to life, with text speech, random events, raider incursions that will raise fire steal and murder your population. I'm learning as I go, and will be releasing updates as I aim to succeed in this goal. Your opinions on direction, mechanics, ideas & lore are incredibly welcome! 

 

Note; This idea has always been a passion of mine and I will stop at nothing to see it's success. I am however time constrained I work full-time and have a role to play in my family so while I will try to dedicate as much time as I can, consistent energy input will not be a one hundred percent guarantee I appreciate the patience and support. Lets chat! 🙂  I will soon release on this topic a roadmap of phase1 key foundations & scalability. 

 

The Vision.png

Chronicles Of King.jpeg

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