SoggyGravel Posted May 10, 2025 Report Posted May 10, 2025 (edited) I dont know if or how polls are done on here. but anyways A/B Pick one A ********************************************************* B Edited May 10, 2025 by SoggyGravel
DPh Kraken Posted May 13, 2025 Report Posted May 13, 2025 Could you post a couple extra shots of the models you have, from different angles? It's hard to make a decision from just those two screenshots.
SoggyGravel Posted May 13, 2025 Author Report Posted May 13, 2025 (edited) Im happy to i have not to much time with the models as i been survival playtesting it Edited May 13, 2025 by SoggyGravel
DPh Kraken Posted May 13, 2025 Report Posted May 13, 2025 I think I like the overhang that model A has. It's a pretty detailed model, so I'd use the smooth stone texture instead of cobble skull.
SoggyGravel Posted May 13, 2025 Author Report Posted May 13, 2025 (edited) i will take your thoughts into consideration. what i may end up doing is making these work like rammed earth where you place it back in the grid on its own to change the model. this conversation has sparked that idea the next update look forward to that. 4 variations 2 models 2 textures what do you think? im'a hop on that update Edited May 13, 2025 by SoggyGravel
SoggyGravel Posted May 13, 2025 Author Report Posted May 13, 2025 Im currently squaring away the recpies
SoggyGravel Posted May 13, 2025 Author Report Posted May 13, 2025 On 5/7/2025 at 2:41 PM, SoggyGravel said: 45 minutes ago, DPh Kraken said: I think I like the overhang that model A has. It's a pretty detailed model, so I'd use the smooth stone texture instead of cobble skull. how about best of all worlds? i have updated the mod both textures and models now can be crafted after the base is crafted. i will soon patch the mod so the smooth is default texture
Recommended Posts