Kratok Posted May 25, 2025 Report Posted May 25, 2025 I run a little server for about six friends, but we have a range of about eight hours, and a some different levels of interest, so nobody is on and playing at the same time altogether. We're restarting with a modded server, and thought it would be good to turn on global time with slower time so nobody gets hobbled by food rotting etc. Anyone else do this or find a sweet spot yet? Thinking of doing 1/4th default And is there a better way to change mult than using /time calendarspeedmul as it seems there's some bugs related to fuel?
Forthh Posted May 25, 2025 Report Posted May 25, 2025 I did that on my server, and there are no fuel errors. It just takes longer to heat up and longer to run out because time passes slowly.
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