Jump to content

Recommended Posts

Posted

I am scrolling up to control the amount of lime in my firepit to reduce the amount of peat bricks used to make quicklime and every time i scroll up to drop some lime into the firepit it crashes my game. Has anyone else had this crash??

Error Code:

Running on 64 bit Windows 10.0.19045.0 with 16292 MB RAM
Game Version: v1.20.10 (Stable)
5/25/2025 11:22:02 PM: Critical error occurred
Loaded Mods: game@1.20.10, commonlib@2.6.1, knapster@2.14.4, statushudcont@3.2.6, creative@1.20.10, survival@1.20.10, stonequarry@3.4.3
System.NullReferenceException: Object reference not set to an instance of an object.
   at Vintagestory.API.Common.ItemSlotInput.CanBeStackedWithOutputSlotItem(ItemSlot sourceSlot, Boolean notifySlot) in VSSurvivalMod\Inventory\ItemSlotFirepitInput.cs:line 61
   at Vintagestory.API.Common.ItemSlotInput.CanTakeFrom(ItemSlot sourceSlot, EnumMergePriority priority) in VSSurvivalMod\Inventory\ItemSlotFirepitInput.cs:line 55
   at Vintagestory.API.Common.ItemSlot.TryPutInto(ItemSlot sinkSlot, ItemStackMoveOperation& op) in VintagestoryApi\Common\Inventory\ItemSlot.cs:line 188
   at Vintagestory.API.Common.ItemSlot.ActivateSlot(ItemSlot sourceSlot, ItemStackMoveOperation& op) in VintagestoryApi\Common\Inventory\ItemSlot.cs:line 285
   at Vintagestory.API.Common.InventoryBase.ActivateSlot(Int32 slotId, ItemSlot sourceSlot, ItemStackMoveOperation& op) in VintagestoryApi\Common\Inventory\InventoryBase.cs:line 442
   at Vintagestory.API.Client.GuiElementItemSlotGridBase.SlotMouseWheel(Int32 slotId, Int32 wheelDelta) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 697
   at Vintagestory.API.Client.GuiElementItemSlotGridBase.OnMouseWheel(ICoreClientAPI api, MouseWheelEventArgs args) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 680
   at Vintagestory.API.Client.GuiComposer.OnMouseWheel(MouseWheelEventArgs mouse) in VintagestoryApi\Client\UI\GuiComposer.cs:line 557
   at Vintagestory.API.Client.GuiDialog.OnMouseWheel(MouseWheelEventArgs args) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 639
   at Vintagestory.Client.NoObf.GuiManager.OnMouseWheel(MouseWheelEventArgs args) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 512
   at Vintagestory.Client.NoObf.ClientMain.OnMouseWheel(MouseWheelEventArgs args) in VintagestoryLib\Client\ClientMain.cs:line 2011
   at Vintagestory.Client.GuiScreenRunningGame.OnMouseWheel(MouseWheelEventArgs args) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 362
   at Vintagestory.Client.ScreenManager.OnMouseWheel(MouseWheelEventArgs e) in VintagestoryLib\Client\ScreenManager.cs:line 928
   at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_WheelChanged(MouseWheelEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 185
   at OpenTK.Windowing.Desktop.NativeWindow.OnMouseWheel(MouseWheelEventArgs e)
   at OpenTK.Windowing.Desktop.NativeWindow.ScrollCallback(Window* window, Double offsetX, Double offsetY)
--- End of stack trace from previous location ---
   at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
   at OpenTK.Windowing.Desktop.GameWindow.Run()
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
   at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

 

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.