AppleJam Posted June 5, 2025 Report Posted June 5, 2025 (edited) I was browsing the mod page and came across this Which got me to peek into the patch .json for the player entity in the mod, and I thought it'd be possible to tweak the settings as such to match the Seraph height to normal humans, which was something I'd wanted so I went a-lookin, only to find nothing about a mod that does that, nor any search results giving me the value for Nadiyan's model height, hitboxes, etc that I'd need to swap out the values for without having to sloppily tweak and guess in increments to try and match them (which I did try, to varying degrees of hilarious failure, where I'd managed to get the mesh where I wanted, but the hitbox and first person POV wound up being jank as hell lol) Since I'm pretty new to VS in general and have zero coding/modding experience I wanted to pick your brains about how to go about achieving something like this. like where I'd be able to find the values for the Nadiyan NPC dimensions, whether their values could simply be inserted into the ones for the player, and if anybody's in the process of making a mod to achieve as such. As much as I'm a sucker for race specific heights so I could play a midget while I ask my husband to play a huge adonis (or sneak changes into his values so he'd hit his head on the doorframe like I did in the other block game), I read that it wasn't possible to change heights specifically per player. So at the very least, I'd like to play with normal heights instead of feeling weird around the Nadiyans. Edited June 5, 2025 by OutcastAJ
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