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Posted

There should be an option to gather posion form the poisionous mushrooms and cover blades in it (knives, axes, swords, falxes, arrows etc.). The damage of poison would depend on the toxicity of a given mushroom. Along with the combat overhaul it would make battles more engaging and fighting bears (and other high tier enemies) early game more satisfying than it is now. For now all we have is "shot and run" or "spam one attack type" grind.

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Posted

It could be an addition to a new hunting mechanic. Imaging hitting a target with a poisoinous weapon and they run away, you know they'd be dead somewhere or heavely wounded, maybe licking their wound somewhere near a bush. We really need more dynamic hunting and fighting. blood trail, animals hunting in pack, animals tracking you etc

 

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