Pemsitoh Posted July 17, 2025 Report Posted July 17, 2025 Hi! I've played for a while now and my only problem in the game it is how frustrated it is to shift click an item, for some reason randomly the shift click button doesn't work properly. For instance, when I go hunting and I already have some redmeat and I shift click the redmeat on the boar inventory the redmeat doesn't go to the existing redmeat in my inventory slot, but goes in an empy slot, is reaaally frustrating and this happen also in chests, wich if I don't pay attention I could potencially loose some valuable space. Also It would be a BIG QoL if the game have the same sistem to move objects in large cuantities like MC, like with an item selected and shift click with the same item all the items that are the same gets moves Thanks! (sorry if broken english, not first language lol)
Kreeate Posted July 17, 2025 Report Posted July 17, 2025 (edited) 16 minutes ago, Pemsitoh said: Hi! I've played for a while now and my only problem in the game it is how frustrated it is to shift click an item, for some reason randomly the shift click button doesn't work properly. For instance, when I go hunting and I already have some redmeat and I shift click the redmeat on the boar inventory the redmeat doesn't go to the existing redmeat in my inventory slot, but goes in an empy slot, is reaaally frustrating and this happen also in chests, wich if I don't pay attention I could potencially loose some valuable space. Also It would be a BIG QoL if the game have the same sistem to move objects in large cuantities like MC, like with an item selected and shift click with the same item all the items that are the same gets moves Thanks! (sorry if broken english, not first language lol) Hello and welcome to the forum! The reason that some items don't stack is because they have different decay timers. This is a game function. Meat, fruit, vegetables and grains don't stack naturally. It is all based on how "old" the item is. Some foods decay faster than others. If you've killed an animal, and then 1 hour later kill another, the meat would not necessarily stack. The game will group the meat by "time killed". This is to encourage processing and using the meat you get quickly, before it goes bad, as in real life. Edited July 17, 2025 by Kreeate 3
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