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Multiplayer Server Question


Go to solution Solved by Gr33nB00t5,

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Posted

Sorry in advance if there is already a guide, I'm not really sure what exactly I'm asking.

So I had a multiplayer server running. I've learned to update it. I've had people join. But I was messing around looking at different world generations in single player, and now when I start the server file a new instance is created. I've tried deleting the created files in the "save" folder, the only remaining file is the old game instance, but I can't figure out how to tell the game to use that file for the online server. 

Any help would be greatly apricated.

Sincerely,

GreenBoots

  • Solution
Posted

This took a few tries, but if anyone runs into the same issue.


Find and open the serverconfig.json file in your server's data folder using a text editor. 
Locate the "SaveFileLocation" setting and change it to point to your world's save file, which will be in the format ./data/Saves/YourWorldNameHere.vcdbs. 
Save the serverconfig.json file and restart the server. 

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