That1GameGuy Posted October 12, 2025 Report Posted October 12, 2025 So I feel like I'm the only one in the world bothered by this, but I don't like how traders are so stationary. I feel like one of these days I'm gonna run into the perfect building spot, only to find a trader smack dab in the middle of it. What if instead of pock marking the world with land claims, they could "move" around? I think there should be a copper age block called the Trading post, that when next to a suitably sized flat area, would summon a trader and their cart about every month or so. You could also use the trading post to make a request for a specific trade(for a markup of course), or advertise an item you want to sell. 2
Facethief Posted October 12, 2025 Report Posted October 12, 2025 I dunno. On the one hand, it’s a reasonable ask to be able to build anywhere in a game about building. On the other, this would make traders something of an interesting thing that could be looked into for players who joined after this, and it would make getting into the story somewhat harder, as you’d have to rely on RNG to get the TH trader.
Redpaws Posted October 13, 2025 Report Posted October 13, 2025 (edited) I'd love to see some trader settlements. Have 2-3 permanent traders, and another 1-2 that rotates in if possible. Else just 3-5 permanent ones. It'd let you have less trader spots overall, but still have more traders. Having only rotating traders, I'm not so sure about. Sometimes it is nice to be able to know where X type of trader is at. Having the ability to build a trading plaza of some sort would be great as well. I love to trade stuff, but making roads to all the spread out lone traders is a chore. Anything to let you cluster up traders a bit would be great. Edited October 13, 2025 by Redpaws 1
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