Eepy_T1me Posted November 20, 2025 Report Posted November 20, 2025 (edited) PLEASE READ [11/25/25] I've edited this post several times, but I don't want a big list of edits at the top of my post. for a total list of edits, please see the spoiler at the very bottom. thanks to everyone who reads these little "captain's logs" in advance btw. :] 1st entry [11/20/25] Spoiler Hey gamers. day one of me owning this game. I'm not sure if this belongs in screenshots or not since I plan on giving daily updates, so for now, you guys are getting it here unless I discover otherwise. day one was interesting. my friend Qrow recommended I buy the game, I said why not. about 2:30pm yesterday I bought it, played it while streaming so he could see what I was doin. first hour was spent discovering the in-game guide, smashing rocks together to create pointy stuff. still can't remember what the word is called for making those flint knife heads and stuff, but I'm a pro at sharpening rocks with other rocks by now. after gaining some familiarity with what I was doing, I went on to explore a tad bit. I didn't go all too far from spawn, but I will be honest, I think I got lucky with where my house was. Qrow recommended specific settings be turned off and stuff for my first playthrough, and also recommended I change the world gen settings to not have such a lack of water. thanks for making me not have to wipe my own derrière, Qrow. before you call me a stinky baby for having keep inventory: I am a literal newbie. I didn't know jack or twit going into this, so cut me a little slack. also, it's my game, I ignore death punishments if I wanna. spawn was pretty okay, had some interesting berries and rocks and the likes. spent a small while exploring the nearby area while my friend whispered hints in my ear like a little earworm. thank you again, Qrow, I'd be dead now if not for you. after deciding the spawn I had wasn't gorgeous (and pillaging it of all it had to offer me) I went on to find someplace else. some cute lil hill, had a small forest and lake not far. overall looked survivable, cozy and had tons of building potential. my friend told me the best starter home was getting dirt to make packed dirt. I don't know yet if the game has a physics engine, I was much too afraid to find out I'mma be so fr. but I wasn't gonna take my chances, so packed dirt it is. spent the first night re-organizing my inventory a bit, weaving baskets and figuring out quickly just how useful cattails are. I am a sucker for those plants, took the roots from a lake near spawn and everything. the next 3 hours or so was a blob of learning the basics up to the clay age. flint is apparently the way cooler cousin to that other lame rock, makes for wayy better tools and whatnot. I can throw spears at animals and stuff, that was a riveting experience for sure. baby's first animal pelt came from a fox methinks, little bugger bit my ankle and I was salty so I displayed it outside my front door for a while. I also got very bored of my dirt shack suspended by pine logs rather quickly, so spent the last day before the grace timer was up building a new home. I overestimated my building skills though, that task bled into the next few days but I'm pretty proud of the results. (all screenshots of my home shown at the bottom) as with (what I can assume to be) many players here, I played Minecraft long before I played Vintage Story. a whole 9 years almost according to namemc, I didn't really keep track if I'm being honest. but I've modded my game to almighty hell and back, so some of the mechanics weren't as jolting as they'd probably be to a vanilla player. although I will admit, the temperature in my house reading as 600+ celsius when I made a campfire just about made me brown my pants dawg. tune in next time for cool new discoveries like: backpacks cause I hoard unnecessary items, healing myself (I almost got messed up by a male elk) and the full unbridled power of clay. oh and I also need food badly now but that's a problem for future me. I have cooked red meat, mushrooms and berries and I am happy. screenshots (as promised) Edit history Spoiler edit 1 [11/22/25] - I posted the (now condemned) 2nd part to this series in a completely different post at first, but a lovely person named Maelstrom recommended I just post all the logs in one thread lol. thanks for the suggestion, I deleted the old one on 11/25/25 and re-posted it below. edit 2 [11/25/25] - I've decided to remove all the excessive images or media from this post and the condemned 2nd part that doesn't provide that much flair to save on attacmebnt storage. I also minimized these images using a compressor, so they're kinda low quality. sorry gamers. edit 3 [11/25/25] - I finally got around to editing the format of the first entry and also did the same to the 2nd entry. I think it looks good lowkey. Edited November 25, 2025 by Eepy_T1me formatting revamp 3
Eepy_T1me Posted November 25, 2025 Author Report Posted November 25, 2025 2nd entry [11/21/25] Spoiler Hey gamers, day two of me owning Vintage Story. I'm gonna go ahead and get this ramble out of the way: I am loving this game so far. I know I originally joined cause it kindaa reminded me of Minecraft, but the more I play it the less I'm reminded of the infamous cube game. In fact, it actually reminds me more of a mobile game I played as a kid called The Blockheads. today's chapters are as follows: The good news The bad news Overcomplicating copper My gorgeous house & ugly pit kilns Farming is kinda wack My friends are cracked Finale 1 - The good news that problem I said was for future me in part one? food? yeah I own that now. turns out it's much easier to run around and collect berries than it is to mess with hares all day. I understood before how to get berries and take the bushes and the likes, but now that spring is in full swing the bushes are bountiful and my tummy is full. I am also now more confident in my elk and deer hunting capabilities. so confident, in fact, that I got enough hide and fat from my kills to make 4 hunter backpacks. hurrah for storage space! I also got confident enough to install some client-side mods that help mostly with visual stuff. See the finale for more details on that. 2 - The bad news owning food is good, yeah, but that stuff spoils real fast. I'm talkin I'll need a basement levels of rot. yeah, I've gotten smart enough with my clay to make storage containers and the like, but I never got smart enough to make several cooking pots or bowls for my food. now I have meat that would make a mean stew but a singular pot full of enough porridge to feed a platoon of blackguards. I also realized all the trouble of making hunter backpacks might not be worth it anymore: all I need is flax and I could make sacks with 5 storage slots instead of 4. yeowch. that seems to be a recurring theme with this adventure: I get materials, I get smart enough to use them, then realize the "next" step was probably easier than the step I just did. I will admit though, the 4 extra storage slots are doing wonders given the fact I keep coming home with my weight's worth in materials nowadays. I also can't sit high and mighty on my saddled elk juust yet, cause I have a behemoth of a task I have yet to touch just around the corner. 3 - Overcomplicating copper copper. sounds menial, yeah? well, that's cause it probably is. I, however, have spent the past 10 hours goofing with clay and food to the point I haven't even touched the in-game guide for crucibles or pickaxes or whatever else. yeah I can make a mean porridge, but what good will porridge do me if I can't store it in a basement where it cannot rot? yeowch is an understatement at this rate, I need copper and I need it badly. by what little I've read and seen online, my best bet is finding more rocks on the ground. some apparently spawn with chunks of the stuff, I just need to do my research. 4 - My gorgeous house & ugly pit kilns my building skills are obviously the epitome of this adventure. my magnum opus or whatever that one fella said that one time. she's doing great, looking fantastic and thriving. I also grabbed a bunch of purple flowers from various fields to decorate the vicinity with. there is, however, a rising issue with my ongoing aesthetic: pit kilns. "but eepy," you cry aloud "what do you mean? you just said you were good with clay!" yeah, the clay is the easy part. cooking it is not! in case you didn't see my house, it's made of these cool bricks and logs and whatnot. only partially flammable, not like the active fire I have inside my home is gonna somehow light the logs outside. but my pit kilns are far more open-concept so I can just run by them to check on their progress. my home is my fortress where no elk may enter, but my kilns? they're basically public property, and for very good reason. photo of my house and pit kiln area for reference. |;| - - - - - |;| |;| - - - - - [image removed] - - - - - |;| |;| - - - - - |;| I wasn't trying to be stupid when I put it so close either: I read part of the wiki that said to put wood much further away from the actual pit kiln part. but I also skimmed that part of the wiki, and the way I built it didn't exempt me from causing a fire! I'm not sure if the wood itself caught fire or if the grass spread it, but I luckily put the fire out before it ruined my home so that happened. the downside to all this? I now have an ugly set of dirt mounds right next to my home. I'm not talkin like 2 blocks tall I mean 4 block tall cubes with a 3x3 chunk of empty space like how barns keep horses. I suppose it's a task for future Eepy. 5 - Farming is kinda wack that copper conundrum? the absolute lack I have for understanding how to smelt rocks? yeah, I'm not sure how that flies by my head when farming is much more complex. I decided to begin a farm before touching copper, wanna try guessing how that went? you guys are lucky I don't have photos of the farm before I finished it, it looked like poop from a butt. mostly finished product below, lacking in crops for very obvious reasons. |;| - - - - - |;| |;| - - - - - |;| 6 - My friends are cracked Qrow, my friend who told me to buy this game, also shares quite a few Discord servers with me. I joined a call with the full intent to play single player, but got a bit curious when my other friend Juno told me she was hosting a multiplayer server. I was like "well why not? sounds like fun, let's get a glimpse at Eepy's future beyond the clay age and the actual story lore." this was also my first experience joining a server with anything temporal turned on, so please keep in mind my private world is holding my hand and (pardon my french) wiping my ass for me. I only played for a few hours at best, but boy let me tell you. that stuff was a whirlwind of learning how classes in the game actually work, hunting boars and fending off wolves in the dark after my other friend, Eddie, accidentally extinguished his torch. I shifted between sitting on a stool inside while eating freshly baked rye bread to eating my first chantrelle in seconds. then I was back in the kitchen with Juno, staring like an ipad baby as she chiseled a sink into the wall and countertop. with her own two hands! a sink! |;| - - - - - |;| |;| - - - - - |;| I don't know what they're feeding my friends. rye bread for sure, but I'm afraid to find out what else. 7 - Finale as with my first entry, you guys now get a recap of how my supplies are doing and the interior of my home. I messed up so much grass and gathered so much flint that I hope I won't need any for the next decade. I doubt my thoughts or prayers will get me anywhere, though. I am also proud to inform you all that I figured out mods, but did not read the description for a mod that's supposed to auto-sculpt clay for me. I tossed the last 14 I have and plan on mining a stack to de-spawn as collateral, apparently making 4 clay pots only cost 1 clay with the power of client-side modifications. to say I was discombobulated is an understatement. tune in next time for: finally getting around to simplifying copper, paying tribute to the clay gods I have forsaken, adventuring for flax, figuring out how farming actually works, making a better house for my pit kilns, finishing my bowl of porridge and maybe getting around to making that stew I wanted to make.
Eepy_T1me Posted November 25, 2025 Author Report Posted November 25, 2025 (edited) 3rd entry [11/24/25] Spoiler Hey gamers, part 3 of me owning Vintage Story. I wanna start today's update with some changes going forward, though. for the most part, I've done this series of "days" as I feel like it and not every day is a day I play, so I'll be calling them "parts" going forward. I've also noticed I have a limit on the images I can upload, so to combat this I will be compressing screenshots and slowly deleting old entries from the forms as I wind up needing the space. don't worry, I still have all the original photos on my pc and in my google drive so they won't disappear or become lost media or something crazy. today's chapters for this post are sponsored by Rise of Kingdoms: [not actually that'd be weird lmao] Recap Some progress Animal fat and beeswax I need to lock in immediately An investment Finale 1. Recap my last entry left off on some very exciting claims and bolder plans compared to the almost mundane stuff I had been doing since part 1. I had openly boasted about my now abundant berry supply, my hunter backpack collection, the works. I also, of course, noted the lack of proper food storage around my home and immense desire to both finish my forge area and get to the copper age asap. another big task to do was sacrifice to the clay gods for my abhorrent misread of a mod I found online, which had taken materials from thin fucking air to make me an armada of cooking supplies. It was only about 48 total clay used when I only owned like 12, but I let that 12 despawn and also mined an entire stack to despawn as well. evidence of this good deed is provided but this is the internet so don't believe me if you wanna or whatever. |;| - - - - - |;| |;| - - - - - |;| 2 - Some progress the word "some" in this situation is really quite generous. as I said, I have been more sporadic in my playstyle compared to part 1 and 2, but that doesn't mean stuff wasn't improved since last you saw it. I am now mostly finished with my forge, and have done way more exploration than I'd actually like to admit. all in all, I've gotten better at navigating terrain while also managing my inventory space for supplies I wanna bring home. speaking of home, here's how the forge and general area is looking. |;| - - - - - |;| |;| - - - - - |;| 3 - Animal fat and beeswax I'm not gonna sugarcoat this part: I really wish I hadn't made those backpacks and kept the animal fat instead to make food for winter. I'm currently halfway through summer, maybe more than that with ~17.5 hours of total playtime. I hear winter is one of the most brutal aspects of this entire game in terms of default mechanics, so I'm partially worried about starving to death or something. I have keep inventory, yeah, but spending my entire winter starving over and over is still gonna suck. like some much more digitized version of King Tantalus suffering in Tartarus. 4 - I need to lock in immediately as stated, I definitely need to cease my tomfoolery this instant. I didn't complete any of my planned breakthroughs from part 2, didn't do much outside the forge and still really wanna unlock copper to get a boost in building capabilities. stuff like the hand saw and access to better stone-like materials outside mud bricks and clay. I won't bash myself too hard over this, though: I have a life outside this game, believe it or not. 5 - An investment not everything in this post is gonna be me debbie downing my finds and plans, though. I recently stumbled upon a rather pretty clearing of sorts, not far from a large forest and full of cute lakes of varying sizes. I do intend on making this my home after winter, but I'm gonna keep other details a secret until then. I'll give a bit of a vague sneak peek below. |;| - - - - - |;| |;| - - - - - |;| 6 - Finale I'd typically end an update off by showcasing all the really cool stuff in my inventory and doing a one-over of my house. but I can't do that anymore due to upload limits, so I'll just end it off with a fun fact instead. did you know the original song behind the viral internet meme "nyan cat" was actually a cover? yup, it was sang by Momone Momo, which was meant to aid the pixel pop-tart during a charity art drive to help Japan after the Tōhoku earthquake. it's actually the cover of a song named "Nyanyanyanyanyanyanya!" which was originally made by none other than now famous vocaloid Hatsune Miku. tune in next time for: more fun facts, finally actually making copper stuff, finishing my forge and figuring out how to seal my pottery using animal fat with food in it to store for winter. Edited December 12, 2025 by Eepy_T1me
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