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Posted (edited)

I. Love. Cave paintings. I love trying to recreate cave paintings, and making my OWN cave paintings. So the cave painting system in this game is beautiful. Absolutely wonderful. The only gripe I have is... apparently only charcoal and chalk can be used???

I tried myself, using creative, to test the other materials tagged as 'pigment'. This includes the malachite nugget, rough/crushed/powdered lapis, normal/crushed/powdered cinnabar, black coal, limestone stone and coke. None of these will apply to rock faces, only charcoal and chalk. As someone who has a deep love of cave paintings, my only real reaction to this is... 'What?'

Anyways, I think cave painting could very much use some more pigments. Especially ones found in real cave paintings, but I'd not be opposed to the current pigments being made compatible as well. Maybe with the use of an added binder such as animal fat or resin.

So... here's a list! I'd only want any additional pigments added to be rooted in realism, but not limited to what is found in real-life cave paintings. Here's a collection of different colors that I think would work well in the game!

  • Red clay, historically used in actual cave paintings, thanks to iron oxides! The shade could vary greatly. This could honestly be used for red, orange, or yellow. Perhaps a system to dilute its color would work well, but that would require extra effort. Personally, I think a darker, earthier red would be great for this.
  • ///Hematite/// *
  •  Realgar, typically used as a red pigment, but it looks more orange to me. It was made with an arsenic sulfide mineral, and was actually used as medicine and pest killer as well.
  • Orpiment is a yellow pigment gathered from areas of high heat, like volcanoes and hotsprings. A large component of it is arsenic, and can make either a nice orange or yellow pigment!
  • Indigo blue was once made from the plant Indigofera tinctoria, and it was originally used to dye jeans before the color was replaced with a synthetic! It's a darker blue, and would look really cool in cave paintings. If the plant was added to the game as a decorative flower, it could also open up avenues to use other flowers for other dyes and pigments. But, of course, that's not always realistic.
  • Not a pigment, but consider making raw iron nuggets be usable for painting as well? It would make a good orange!

And of course... all I can wish for is for the current other pigments in-game to become cave painting compatible! Sorry for the ramble.

 

EDIT: Other kind forum users have informed me that hematite is in fact in the game! However, it’s only usable when rich or bountiful. It’s kind of strange to me though, since you get it much later in the game than most players would still be living in caves for!!! This makes my red clay suggestion much more appealing too— and since I included red clay previously, blue clay should probably be worked into a pigment as well. Thank you!

EDIT 2: Hematite is one of multiple ores for iron, apparently!!! Just discovered some in my game, haha... This just feels way too prohibitive to me for the early game!! Red clay is likely red because of iron content in it, I.E. specifically hematite, so I hope it's considered to use that as a red pigment over hematite!

Edited by lobotorny
Edited with new information!
  • Like 5
Posted

This is a beautiful idea. I've been wanting more colour and colour accessibility to the game for ages. Naturally, since this is Vintage Story...., we want it to be an immersive progression with at least somewhat semi-realistic acquisition - and you've clearly demonstrated a real consideration of how these pigments can be acquired.

Check out Salty's Cavepainting mod - it might interest you.

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