Єгорія Posted January 6 Report Posted January 6 I am very bothered by the minecraft squares that artificial lighting does. Far more so thabn it has in actual minecraft, because of the kind of game VS is trying to be. I would like a more realistic lighting system, where objects cast shadows, and light levels abide by inverse square law with accurate sistance calculations. Where the brightness of light sources actually adds up when they overlap, etc..
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