Mint Comet Posted March 25 Report Posted March 25 i am editing a player model to change the size of the tail, but its textures are just.. Completely white? I have changed the texture files to actually match the space needed, but its just breaks? i am using the VS editor for this, so maybe there's something off there thanks for any help!
Mint Comet Posted March 25 Author Report Posted March 25 just found out that the default UV EDITOR IN THE VS EDITOR IS JUST WHITE. it is just somehow defaulting to that, and i need to change that Â
Mint Comet Posted March 25 Author Report Posted March 25 it is a default that you cannot change (in my hour of testing, may be possible and im just a belland) anyways, i settled on a thing that looks fine and bypasses this weird thing. sorry to anyone with the same issues
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