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Posted

Is this something supported by VS or a mod? I've mostly been playing my own world and a shared world with a friend with the same modlist, but I've joined a server that has quite a lot of other mods and my friend would rather not change up our current world's modlist.

Posted

Alrighty, a little more poking about and I believe that it does this reflexively. Connecting to the multiplayer server created a folder in VintageStoryData called ModsByServer, which contained another folder named after the server's IP address and had all of the mods for that server specifically.

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