tauceti Posted August 25 Report Posted August 25 (edited) bears and wolves have footstep sounds, we all know this because it was a big deal they were added. despite adding a mod to increase the volume of bear footsteps, there's something i noticed (and this mod helped me in this); i can't hear animals that are out of my line of sight? is this occlusion culling? (spoiler: it's not. i've tested with it off.) i've run from bears and wolves many times just to turn around and only THEN hear the footsteps, but not hear them when facing away, despite the bear being right behind me. what gives? Edited August 25 by tauceti 1
MKMoose Posted August 25 Report Posted August 25 (edited) 1 hour ago, tauceti said: i can't hear animals that are out of my line of sight? I'm unable to fully reproduce this in 1.22.7, but it does seem like there might be a bug. Possibly worth reporting on the issue tracker. The footsteps are audible regardless of how I turn around, but they do seem like they're quieter when directly behind the player. Besides these sounds being awfully quiet, note that part of the reason for issues with their audibility is that: bears' footstep sound range is 15 or 25 blocks when they're walking running respectively (note that this could be modified by mods), bears' seeking range is 16-30 blocks depending on context (this is the range from which they start chasing the player), wolves' footstep sound range is 10 or 15 blocks when walking or running respectively, wolves' seeking range is 15 or 25 blocks depending on temperature. So you'll notice that a lot of the time you will only hear them after they've aggroed and started chasing you. Edited August 25 by MKMoose
Moltrey Posted August 26 Report Posted August 26 Not sure if it's related, but I have long noticed if you eat and move, the sound of eating stays behind you; always kind of freaks me out.
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