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Posts posted by Dara Phairphire
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32 minutes ago, Xandu said:
This sounds like a good idea. I thought that XSkills would be compatible with this mod after 0.4.4 update. But i took a quick lock at his source code and noticed that it should be compatible with most abilities exept of the "Machine Learning" ability. Unfortly there is nothing i can do about it.
Well, when I try having the mod, any time the helve hits the anvil, it causes a crash.
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1 minute ago, Xandu said:
No, i considered to make this a separate ability. But i thought it would make the whole smithing system obsolete and therefore would be a little bit over powered. I could limit it to a few recipes. But which one should i choose? So maybe this is one thing for the future.
You could do only 'flat' parts such as the hand tool parts like GE Helve Hammers does. (Is not compatible with XSkills.)
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The more ladders perk description says "Of curse you can also..." rather then 'course.'
XLib and XSkills
in Mod Releases
Posted · Edited by Dara Phairphire
I'm stupid.
I was editing a the values of class exp gain for temporal adaptation, and the others too. But now the temporal one is no longer added in game and I don't know how I broke it. It looks fine so I don't know what I managed to alter that it is getting completely ignored. I've even tried referencing the other skills and I don't see any discrepancy...
Update:Temporal stability was off, I'm stupid.