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Dayani Walton

Vintarian
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Posts posted by Dayani Walton

  1. Tried to load my save with the updated version of your mod and it crashed with this log

    Running on 64 bit Windows with 24 GB RAM 
    Game Version: v1.16.1 (Stable)
    Loaded Mods: acorns@0.5.0, ancienttools@1.3.4, backpackpackplus@1.0.3, betterbloomeries@1.0.1, bettercrates@1.4.1, betterdrifters@2.1.2, cellardoor@1.2.1, emotemenu@1.0.3, expandedfoods@1.5.2, extrachests@1.5.1, moreclasses@1.2.2, moreroads@1.4.3, primitivesurvival@2.8.0, rope-bridges@1.1.0, superfuel@2.0.3, survivalcats@1.2.2-rc.1, game@1.16.1, zeekea@1.6.0, additionalmolds@1.0.1, alchemy@1.5.7, egocaribautomapmarkers@2.3.0, farmlanddropssoil@1.4.0, farmlife@1.0.11, fromgoldencombs@1.3.6-rc.3, medievalexpansion@3.7.1, morepiles@1.2.0, morerecipes@1.5.1, prospectorinfo@3.1.2, ruinvariants@1.0.0, vanvar@1.1.2, creative@1.16.1, survival@1.16.1, wildfarming@1.1.3
    1/24/2022 9:40:02 AM: Critical error occurred
    System.DivideByZeroException: Attempted to divide by zero.
       at Vintagestory.GameContent.POIRegistry.RemovePOI(IPointOfInterest poi)
       at Farmlife.BlockEntityBehaviorFoodSource.OnBlockUnloaded()
       at Vintagestory.API.Common.BlockEntity.OnBlockUnloaded()
       at Vintagestory.Client.NoObf.ClientWorldMap.OverloadChunkMT(_jcDuneu0aSsWcueHWtk9H3GF49d p, ClientChunk newchunk)
       at Vintagestory.Client.NoObf.ClientWorldMap.<>c__DisplayClass102_0.<LoadChunkFromPacket>b__0()
       at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
       at _vloPoRXaAdzv4sfWhJwCkn8U3ul._JHlLXLoFTuzi9aMXOf3xs53BiOn(Single )
       at _aMv7wPQlA8cgDnAEfSbEgoGdVfy._5b9xtkxs5cZMXJBpJdsFujTxqHg(Single )
       at _aMv7wPQlA8cgDnAEfSbEgoGdVfy._CZCOZeGO1GrDP5k5hCtFGOFJtVO(Single )
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476
       at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452
       at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
       at _WBb7CwUzEOAcHICLKAiVW6NVIeN._6uyy3n9Ds2iEHGU5xys7eJtJVNh(_Bv3M5I4kdGBjvWkB5zNcVsHESud , String[] )
       at _rip5UQmdVBLCq6ZoAXXnaN9jQJc._6uyy3n9Ds2iEHGU5xys7eJtJVNh(ThreadStart )
    -------------------------------
     

     

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