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Callorn

Vintarian
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Posts posted by Callorn

  1. My Final post and thought in the topic. I LOVE Vintage story i and want the game so succeed.
    I don't know how to say it but maybe the game give not enough back for what i put in it, the reward does not match the efforts i put in?

    Heck i was able to have a relatively small 1 room  house in Hytale in a hour that took me  10ish hour to build.(Yet I had more fun in vintage story).
     

  2. Following  this post  I believe i was onto something  that combat is the weakest part of vintage story. I see that most of the posts since mine where about surface stability and temporal storms. 
    The way I interpret this discussion so far :  Stability and temporal storms are the main thing that force combat on the players  since combat is objectively* not fun, engaging or worthwhile. most of the discussion are about how to tweak them to make their mechanic so they force combat less on the player.

    Personally, since my first post i set creature hostility to passive and i was finally able to get past copper into iron before the combat made be stop playing since i found about vintage story 3 years ago. In the future i might try to enable combat again if there is a overhaul.
    *edit out of spite( my interpretations are subjective.) 

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