Posted
·
Edited by Alexandr Chertkov Add mode list
Crash when crafting a locker!
Spoiler
Running on 64 bit Windows with 16 GB RAM
Version: v1.13.4 (Stable)17.11.2020 22:09:55: Critical error occurred
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean rotate, Boolean showStackSize)
at Vintagestory.API.Client.GuiElementItemSlotGridBase.RenderInteractiveElements(Single deltaTime)
at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime)
at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime)
at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime)
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
at _VtIDI6oYFpyEcQSZBFso9UVxS9aA._toICAyZ9EYSaLsmD4KTuQWUbqjP(Single )
at _LSAAgZhw31Rqs2is6nnojfZBbQC._4BykKOCicJqCBHpyWIgTmxWrTrg(Single )
at _LSAAgZhw31Rqs2is6nnojfZBbQC._6XmOxKoTYrFLRCGd58p58XW43nD(Single )
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
at OpenTK.GameWindow.DispatchRenderFrame()
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
at _lYLQLGyldvbDG9rPQyiRVeIqQVp._EEzpApWBQHtHR4iMJabXK2wDvlA(_ex0VSgRAdtsvhANmJHZHaf9ATWt , String[] )
at _IcGByoJhapvESnm6vaOawAHbkeU._EEzpApWBQHtHR4iMJabXK2wDvlA(ThreadStart )
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ZEEkea! Functional Furniture [v1.6.0]
in Mod Releases
Posted · Edited by Alexandr Chertkov
Add mode list
Crash when crafting a locker!
Running on 64 bit Windows with 16 GB RAM
Version: v1.13.4 (Stable)17.11.2020 22:09:55: Critical error occurred
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean rotate, Boolean showStackSize)
at Vintagestory.API.Client.GuiElementItemSlotGridBase.RenderInteractiveElements(Single deltaTime)
at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime)
at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime)
at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime)
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
at _VtIDI6oYFpyEcQSZBFso9UVxS9aA._toICAyZ9EYSaLsmD4KTuQWUbqjP(Single )
at _LSAAgZhw31Rqs2is6nnojfZBbQC._4BykKOCicJqCBHpyWIgTmxWrTrg(Single )
at _LSAAgZhw31Rqs2is6nnojfZBbQC._6XmOxKoTYrFLRCGd58p58XW43nD(Single )
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
at OpenTK.GameWindow.DispatchRenderFrame()
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
at _lYLQLGyldvbDG9rPQyiRVeIqQVp._EEzpApWBQHtHR4iMJabXK2wDvlA(_ex0VSgRAdtsvhANmJHZHaf9ATWt , String[] )
at _IcGByoJhapvESnm6vaOawAHbkeU._EEzpApWBQHtHR4iMJabXK2wDvlA(ThreadStart )
Mods file list:
2076337739_lazytweaksv1.9.1.zip
864292524_RopeBridgesv1.0.1.zip
AnvilMetalRecovery_PR0.1.3-Debug.zip
BetterCratesCC_v1.0.1.zip
CarryCapacity-0.4.10.zip
compressedstone_v1.0.0.zip
gates-2.0.0.zip
GraveMod-2.1.1.zip
hammertime_v0.0.2.zip
hudclock-2.1.1-RC1.zip
morerecipes_v1.2.0_1_13.1.zip
ProspectorInfo-2.0.0.zip
viesstorage-1_12.14-0.1.0.zip
workbench-expansion-1.1.1.zip
zeekea_v1_13.4-1.0B.zip