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MasterDeeJay

Very Important Vintarian
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Posts posted by MasterDeeJay

  1. I have a little 4 player sever just started. The calendar is on september. For the new players i want to skip the winter just for maybe two times.

    Is there a safe way (server command) to skip the winter without rotten food or killing the crops?

    Setting calendar mode spring restart the server and back to seasons after a restart is starting at spring?

  2. Hi!

    I want to start a simple (just few mods) max 8-10 player server (but most of the time 3-4 player online). (password protected only for specific people.)

    I started it on my laptop for testing (I7 4820QM, 12gb ram, SSD) it runs the server perfect with 2-3 players online and the client with medium graphics. (sometimes i got server overloaded in the console but i think the game client cause it when loading things)

    But that is temporary so i want to move the server. 

    I have an old Dell T110 II server that works 24/7 secondary fileserver and light mysql server runing in hyperv (2-4gb dynamic memory, one core).

    Core i3 2100 (2C/4T)

    2x4gb ddr3 ecc

    128gb SSD + 3x500gb HDD

    Currently i can give 3-4gb free ram for the gameserver that will run on the host OS on SSD (fresh windows server 2022) not in a hyperv guest.

    (i can replace the cpu, and add more ram if needed) 

    Network is not a problem, I have fix IP address, two network card (one will be dedicated to the game server, other is for the hyperv). I have knowledge for forwarding ports. (Mikrotik router)

    I know it is a little weak server for today standards but is is good for like max 8 players online?

    Is there an online web map like dynmap for minecraft?

    It is safe to use /time command to revert date? (November to march)

     

  3. I think the new play just needs a tutorial quest like in 7dtd basic survival tutorial https://ravenhearst7d2d.fandom.com/wiki/Basic_Survival_Quest_Chain.

    When i first start the single player i dont even know what to do first, and the first day i forgot to make a simple torch so i cried in a 2x2 dirt base in the dark night

    I know there is a good guide in game but it is much better to display some kind of quests or any display that tells what to make on the first days.

    Dont need food, player must explore a little to get food, but starving should be a longer process with negative buffs not just constant hp loss. One Basket maybe.

     

  4. On 10/27/2019 at 2:03 AM, DrTenabrae said:

    That nocubes mod is basically applying the "marching cubes" technique... which can result in some very odd results. I'm not entirely against it, but one of the issues with something like that is you never know what result you're going to get at runtime, and you have to distinguish which blocks will be affected by it. You dont want a player's sexily crafted altar to become a blocky marble hillock.

    Voxels are so ubiquitous now that I dont think 'voxel game' means 'minecraft' anymore... it's the whole thing... 3d voxel building game = minecraft even though it really shouldn't... space engineers is a 3d voxel building building game but no one would say it's 'minecraft in space'

    In the game 7 days to die it is works almost good. The players buliding only solid blocks (wood, iron, bricks...) that is not affected. It is difficult to build with dirt, snow. (like not possible to build a dirt shelter) and the blocks has stablity (Structural Integrity), weight and affected by gravity. It is a complex system, sometimes slow and heavy on cpu/ram but it works. (not 100 percent)

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