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momai Alex

Vintarian
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Posts posted by momai Alex

  1. On 6/3/2018 at 1:58 AM, tony Liberatto said:

    Even though the game can be played in Single Player, the majority of players expect the game to be played in a Multiplayer safe environment. 
    The success of servers hosting the game is the same as a success for the game.

    Anything and everything that can help server admins will, in the end, help the game to be successful. 

    For that I see things like:

    Web server map, like Dynmap. It is a huge help for server admins to know at a glance what is going on on the server. It also helps players to situate themselves in relation to other players and the server spawn.

    Chunk protection is another huge must have, maybe even bigger than the map. Right now we are playing in a trust mode. The same will not hold long once the game is actually sold in Steam.

    Some log tool that works in a similar way as Prism, would also be very useful. Prism uses MySQL to keep a log of all player actions and interactions. If you open a chest and remove an item it logs that. In a server all players have access to it, so they can know who took their items.

    There are many other server tools that could also be used, but I believe these 3 are the most important. 

    The only other thing that I believe is a must is something akin to NEI, after a while it gets really annoying to have to go looking for a mod thread in the forum just to find out how to craft that one block or item. There needs to be a way in game to find how to craft all the items and blocks, including those added by mods, and including those that are crafted outside the grid.

     

    Like minecraft at one time, this game really lacks administration tools. For some reason, this is rarely paid attention to. I will subscribe to each item tony Liberatto. Especially about Prism. All of these things are VERY important. I have been administering the Minecraft server for 10 years and I know what I'm talking about.
    The success of the game will depend on what the admins can do on the server. IMHO.

  2. On 1/10/2021 at 3:55 PM, momai Alex said:
    
    12:54:31 [Server Notification] Entering runphase LoadGame
    Version: ??????????????? ?????? artEA#8001 v1.14.0 (Stable)01/10/2021 12:54:31: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.SendMessageAsync (DSharpPlus.Entities.DiscordChannel channel, System.String content, System.Boolean tts, DSharpPlus.Entities.DiscordEmbed embed) [0x00006] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at vschatbot.src.DiscordWatcher.sendDiscordMessage (System.String message, DSharpPlus.Entities.DiscordEmbed embed) [0x00001] in <0dd8f803229d46d8922633b2f9b3fa75>:0
      at vschatbot.src.DiscordWatcher.Event_ServerStartup () [0x0000d] in <0dd8f803229d46d8922633b2f9b3fa75>:0
      at Vintagestory.Server.ServerEventAPI.OnServerStage (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x00025] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerSystemModHandler.OnBeginGameReady (_wTXE2v1LflyYDnwkuDFOLi4HPJm savegame) [0x00000] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x0009a] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerMain.Launch () [0x002b4] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at ?????????????????????????????????????????.????????????????????????????????????????? () [0x000ce] in <46462d398d354fd8929b482784f4efa0>:0
      at _eVFDVqwXngafMmcD9boVPO86iWx._hbMghNVJIKTGI5zBx3SuxRG1XDI (System.Threading.ThreadStart ) [0x00007] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
    -------------------------------
    Crash written to file at "/home/server/data/Logs/server-crash.txt"
    
    Unhandled Exception occurred
    Version: ??????????????? ?????? artEA#8001 v1.14.0 (Stable)01/10/2021 12:54:42: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.Dispose () [0x00056] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at DSharpPlus.DiscordClient.Finalize () [0x00000] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
    -------------------------------
    Crash written to file at "/home/server/data/Logs/client-crash.txt"
    
    [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.Dispose () [0x00056] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at DSharpPlus.DiscordClient.Finalize () [0x00000] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
    Unknown command line option: '--arch=32'

     

    :((

    I fought for a long time. The problem was in the pi-hole DNS
    Do not use it if you have docker

  3. On 12/26/2020 at 9:12 PM, momai Alex said:

    Good day!

    Great mod, thanks!

    From wishes:

    On 1/10/2021 at 3:55 PM, momai Alex said:
    
    
    12:54:31 [Server Notification] Entering runphase LoadGame
    Version: ??????????????? ?????? artEA#8001 v1.14.0 (Stable)01/10/2021 12:54:31: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.SendMessageAsync (DSharpPlus.Entities.DiscordChannel channel, System.String content, System.Boolean tts, DSharpPlus.Entities.DiscordEmbed embed) [0x00006] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at vschatbot.src.DiscordWatcher.sendDiscordMessage (System.String message, DSharpPlus.Entities.DiscordEmbed embed) [0x00001] in <0dd8f803229d46d8922633b2f9b3fa75>:0
      at vschatbot.src.DiscordWatcher.Event_ServerStartup () [0x0000d] in <0dd8f803229d46d8922633b2f9b3fa75>:0
      at Vintagestory.Server.ServerEventAPI.OnServerStage (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x00025] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerSystemModHandler.OnBeginGameReady (_wTXE2v1LflyYDnwkuDFOLi4HPJm savegame) [0x00000] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x0009a] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerMain.Launch () [0x002b4] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at ?????????????????????????????????????????.????????????????????????????????????????? () [0x000ce] in <46462d398d354fd8929b482784f4efa0>:0
      at _eVFDVqwXngafMmcD9boVPO86iWx._hbMghNVJIKTGI5zBx3SuxRG1XDI (System.Threading.ThreadStart ) [0x00007] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
    -------------------------------
    Crash written to file at "/home/server/data/Logs/server-crash.txt"
    
    Unhandled Exception occurred
    Version: ??????????????? ?????? artEA#8001 v1.14.0 (Stable)01/10/2021 12:54:42: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.Dispose () [0x00056] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at DSharpPlus.DiscordClient.Finalize () [0x00000] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
    -------------------------------
    Crash written to file at "/home/server/data/Logs/client-crash.txt"
    
    [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.Dispose () [0x00056] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at DSharpPlus.DiscordClient.Finalize () [0x00000] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
    Unknown command line option: '--arch=32'

     

    :((

    1) Add all notifications to the config. To customize them.

    2) It would be nice to be able to ban from the discord, for users with the desired role.

    I fought for a long time. The problem was in the pi-hole dns
    Do not use it if you have Docker.

  4. Created a new discord bot. Issued permission to read messages. Added to the server. Mod loads without config. With the config, this is such a crash

     

    artEA#8001 v1.14.0 (Stable)01/14/2021 11:22:59: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.SendMessageAsync (DSharpPlus.Entities.DiscordChannel channel, System.String content, System.Boolean tts, DSharpPlus.Entities.DiscordEmbed embed) [0x00006] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at vschatbot.src.DiscordWatcher.sendDiscordMessage (System.String message, DSharpPlus.Entities.DiscordEmbed embed) [0x00001] in <0dd8f803229d46d8922633b2f9b3fa75>:0
      at vschatbot.src.DiscordWatcher.Event_ServerStartup () [0x0000d] in <0dd8f803229d46d8922633b2f9b3fa75>:0
      at Vintagestory.Server.ServerEventAPI.OnServerStage (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x00025] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerSystemModHandler.OnBeginGameReady (_wTXE2v1LflyYDnwkuDFOLi4HPJm savegame) [0x00000] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x0009a] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerMain.Launch () [0x002b4] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at ?????????????????????????????????????????.????????????????????????????????????????? () [0x000ce] in <46462d398d354fd8929b482784f4efa0>:0
      at _eVFDVqwXngafMmcD9boVPO86iWx._hbMghNVJIKTGI5zBx3SuxRG1XDI (System.Threading.ThreadStart ) [0x00007] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
    -------------------------------
    Crash written to file at "/home/server/data/Logs/server-crash.txt"
    
    Unhandled Exception occurred
    Version: ??????????????? ?????? artEA#8001 v1.14.0 (Stable)01/14/2021 11:23:09: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.Dispose () [0x00056] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at DSharpPlus.DiscordClient.Finalize () [0x00000] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
    -------------------------------
    Crash written to file at "/home/server/data/Logs/client-crash.txt"
    
    [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.Dispose () [0x00056] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at DSharpPlus.DiscordClient.Finalize () [0x00000] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0

     

     

    Object reference not set to an instance of an object

      

    On 1/10/2021 at 6:42 PM, Capsup said:

     

    I'm assuming you don't see the message 

    
    
    [Notification] vschatbot: connected to discord and ready!

    before that error?
    In that case, is your configuration actually correct?

    Also, I think a race condition can occur here if your network is too slow in comparison to server startup, the VS server itself will attempt to send a 'ready' message to Discord before the bot has actually connected. Anyways, I added a simple check so it just discards the message at that point. Will be included in the next release.

    The problem is that the server is crashing. Absolutely. Every time (Although everything worked fine recently.

  5. 12:54:31 [Server Notification] Entering runphase LoadGame
    Version: ??????????????? ?????? artEA#8001 v1.14.0 (Stable)01/10/2021 12:54:31: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.SendMessageAsync (DSharpPlus.Entities.DiscordChannel channel, System.String content, System.Boolean tts, DSharpPlus.Entities.DiscordEmbed embed) [0x00006] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at vschatbot.src.DiscordWatcher.sendDiscordMessage (System.String message, DSharpPlus.Entities.DiscordEmbed embed) [0x00001] in <0dd8f803229d46d8922633b2f9b3fa75>:0
      at vschatbot.src.DiscordWatcher.Event_ServerStartup () [0x0000d] in <0dd8f803229d46d8922633b2f9b3fa75>:0
      at Vintagestory.Server.ServerEventAPI.OnServerStage (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x00025] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerSystemModHandler.OnBeginGameReady (_wTXE2v1LflyYDnwkuDFOLi4HPJm savegame) [0x00000] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x0009a] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at Vintagestory.Server.ServerMain.Launch () [0x002b4] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
      at ?????????????????????????????????????????.????????????????????????????????????????? () [0x000ce] in <46462d398d354fd8929b482784f4efa0>:0
      at _eVFDVqwXngafMmcD9boVPO86iWx._hbMghNVJIKTGI5zBx3SuxRG1XDI (System.Threading.ThreadStart ) [0x00007] in <785327a3fe2e4d2ebe5e223bef6e3faa>:0
    -------------------------------
    Crash written to file at "/home/server/data/Logs/server-crash.txt"
    
    Unhandled Exception occurred
    Version: ??????????????? ?????? artEA#8001 v1.14.0 (Stable)01/10/2021 12:54:42: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.Dispose () [0x00056] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at DSharpPlus.DiscordClient.Finalize () [0x00000] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
    -------------------------------
    Crash written to file at "/home/server/data/Logs/client-crash.txt"
    
    [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
      at DSharpPlus.DiscordClient.Dispose () [0x00056] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
      at DSharpPlus.DiscordClient.Finalize () [0x00000] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
    Unknown command line option: '--arch=32'

     

    :((

  6. Tell me, is it possible to give a player the right to change the roles of other players?

    /list privileges

    Available privileges:
    build
    useblock
    buildblockseverywhere
    useblockseverywhere
    attackplayers
    attackcreatures
    freemove
    gamemode
    pickingrange
    chat
    kick
    ban
    whitelist
    setwelcome
    announce
    readlists
    give
    areamodify
    setspawn
    controlserver
    tp
    time
    grantrevoke
    root
    commandplayer
    controlplayergroups
    manageplayergroups
    worldedit
    denybreakreinforced
     

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