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HeadPilgrim

Vintarian
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  1. HeadPilgrim's post in Moiré effect mitigation was marked as the answer   
    Ok, the real solution was actually that having the render pass set to opaque was the problem and I just needed to have the elements set to BlendNoCull.
    To be frank idk if this was even a moire effect issue but at least it's solved!
    The AnimationUtil probably just does better face culling by default which is why it looks better. 🤷‍♂️
     
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