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Mummel

Vintarian
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Wolf Bait

Wolf Bait (1/9)

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  1. ...But seriously, the game's greatest problem right now is that the only people who actively play it are people with such a high tolerance for annoying bullshit that they can't comprehend that most people don't. I've owned the game for over a year, and every time I try to get into it I die several times to a single wolf that appears from behind a bush and just quit. "Make pit traps", "don't go near bushes", guys you realize that the early game makes you wander quite a lot, and then punishes you for wandering around too much, right? I NEED to wander around, I need to find specific kinds of stones that are actually knappable and berries to eat work out where ores are going to be and blah blah. It truly feels like you just have to pray to the "no wolves today" gods just to learn a little more about how the game even works. Scramble naked through the woods and get mauled by a bear simulator (except it's a wolf because bears are pushovers actually). If they're going to be this dangerous they need to be like 1/4th as common as they currently are. Honestly I think the simple solution would be to just make them easier to hear. I should have _some_ way of noticing and preparing for the thing that's about to rip my throat out, even when the world is 90% bushes.
  2. Am i correct in thinking that this is just down to microblocks not interacting with "cave-in" physics? Can chisels be used to cheese mineshafts? Totally new player here, if that's the only issue I'm perfectly fine with just not "abusing" chisels, these two features apparently clashing is just a bit of a bummer.
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