personally i would love to see a couple things but i don't necessarily believe they will be added but would be nice is.
- mechanical and moving parts - best way i can describe it is, i would love to see vintage story dive into stuff like pulleys and levers, doing things like making wells, rope elevators, draw bridges ,etc i know its very complex but it would be fun to be able to make and use such things as the world is already one where clock work inventions ruled the era before it would be nice to have, as come on which would you rather have, giant ladder going into a tiny hole in the ground or making a lever lift powered by wind mills/water wheels?
- more interactions between enemies - i know the folks on the team are working on that and im excited for it but would love to see some more complex behaviors, like stalking, territorial displays or even stuff like i dont know the drifters gathering in gangs and fleeing if you kill a nightmare drifter or reacting to light and stuff/had some sorta of repulsion state were you use something and they are warded off by something you have.
- reworking of temporal storms - i have mixed feelings about them they do add a necessary danger to the game but they feel bland and just become either annoying or give you a rare moment of panic before you realize you can just dig a hole and hide in that for a bit of time, i would love to see them work some sorta system like they have shown in the lore with the drifters attacking in waves from a particular rift or something that makes it feel more like a siege a eldritch host of horrors and not just random things flicking into existence and being a annoyance maybe the temporal storms could be randomized to make them more of a unknown threat, i remember a mod from way back called between lands i think is why i like vintage so much they have a similar vibe but they had something similar were the world your in warps and stuff gets bad from creature biseiging your hope to stuff getting werid like strange fog rolling in and sounds tracking you, etc just making the temporal storms more of a true eldritch experience where you dont really know whats going to happen until it does and have to act quickly to counter act instead of running to what amounts to your average 7 days to die kill pit ever 9 or so days
(SPOILERS ARE BELOW READ AT YOUR OWN RISK)
- frankly last thing is i would love to see stuff to do with more custom stuff like doing things like preforming better metallurgy to make fancy/better equipment and doing things like making nicer pottery with decorations