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Posts posted by Steel
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10.3.2022 04:22:27 [Error] Failed deserializing TradeProperties for trader farmlife:humanoid-trader-animal, exception logged to verbose debug
10.3.2022 04:22:33 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object
at Vintagestory.GameContent.EntityTrader.OnGameTick (System.Single dt) [0x000fd] in <a08e262855eb4247adb6564e1b178fb4>:0
at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities (System.Single dt) [0x00025] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick (System.Single dt) [0x00167] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Server.ServerMain.Process () [0x001ba] in <6b6988c5e6264e7e8b7a32e875df9528>:0
Got this today, ground the server to a stand-still, though it didn't crash it entirely. -
19:19:13 [Server Fatal] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at (wrapper stelemref) System.Object.virt_stelemref_sealed_class(intptr,object)
at Vintagestory.API.Common.RegistryObject.CodeWithPart (System.String part, System.Int32 atPosition) [0x0002d] in <c35009a825774beb829bbd8af877cce6>:0
at WildFarming.BEVines.growthMonitior (System.Single dt) [0x00120] in <7cd73a2132e644df84f10f7d0a3bc066>:0
at Vintagestory.Common.EventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x000d3] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Server.CoreServerEventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x00000] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Server.ServerMain.Process () [0x0020d] in <6b6988c5e6264e7e8b7a32e875df9528>:0
Getting this spammed in my server, causing players to crash.
I'm trying disabling vine growth and see if that helps. Playing VS version 1.16.4, wild farming version 1.2.7
Here's the crash log;
Game Version: v1.16.4 (Stable)
Loaded Mods: ancienttools@1.4.0, animalcages@2.0.6, civbooks@1.3.4, cottagewindows@1.0.3, fixroads@1.3.1, gravelsandfix@1.0.2, necessaries@1.1.1, primitivesurvival@2.8.0, rope-bridges@1.1.0, tradeomat@1.6.0, visibleore@1.0.1, game@1.16.4, alchemy@1.5.9, carrycapacity@0.6.5, extraoverlays@1.1.0, farmlife@1.2.3, flintchisel@1.0.2, lichen@1.6.1, slidingdoor@1.0.0, snowballmod@1.0.0, th3rp@0.1.7, creative@1.16.4, survival@1.16.4, wildfarming@1.2.7, xrowboat@0.0.3, bricklayers@0.8.2, wildcraft@1.2.0
3/5/2022 11:17:31 AM: Critical error occurred
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Vintagestory.API.Common.RegistryObject.CodeWithPart(String part, Int32 atPosition)
at WildFarming.BEVines.growthMonitior(Single dt)
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world)
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt)
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime)
at _4Bi1AGVssrIO0El8b8ygdS9FIfm._o5h005s1ovnxSPPqKWgI4tZUoCh(Single )
at _lAuHsYOBOAjBMdATFXwLUtH7N00._JvY4M2412YZu1OS3Ull8wgZBu1j(Single )
at _lAuHsYOBOAjBMdATFXwLUtH7N00._KmBeEx15nyyLrVqNDW6geSArpNr(Single )
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK(_3HJA5NvAIx31LXjscc3HGjXaR6q , String[] )
at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart ) -
08:30:12 [Server Fatal] System.NullReferenceException: Object reference not set to an instance of an object
at WildFarming.BEVines.growthMonitior (System.Single dt) [0x000be] in <10fe5a783c5c4cf99e531913ae0abdae>:0
at Vintagestory.Common.EventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x000d3] in <be10c4c7e7ee4ac5b68783f6507c58a7>:0
at Vintagestory.Server.CoreServerEventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x00000] in <be10c4c7e7ee4ac5b68783f6507c58a7>:0
Server running 1.15.10, having the same issue Prinzip had. Used worldedit to try and fix some broken water and this started spamming so hard it locked the server up. -
Heavy and oppressive, the heated air is weighted with humidity. The only reprieve lies in the rushing breeze, that dries skin and cloth for a moment before they are sunk in the soup again.
- 1
Wild Farming
in Mod Releases
Posted
This has been getting spammed in my server console the last few days. Server is on 1.16.5, we're on version 1.3.3. Any idea what's going on here? It doesn't seem to be doing any harm yet but I get a little twitchy ever since the BEvines.growthmonitor Incident