Jump to content

Tooth Fruity

Vintarian
  • Posts

    5
  • Joined

  • Last visited

Posts posted by Tooth Fruity

  1. 1 hour ago, Bentorium said:

    Had same problem in single player. Problem was some block that spawns hares like 80-120 per spawn, after I find block it and removed it hare spawns stopped. Tho it was quite easy to find because it was some dirt tile in my moat.

    Also there is some problems with piggies, modified json pigs to have 3-7 piggy, first time it was 5 piggy, second time it was 14 piggy, seems like something is not reset between births/spawns, maybe.

     

    Does removing the block stop the babies? Even tho I have dirt walls 2 blocks high, still a couple rabbits spawn in my farm than just start shooting babies out like wet gremlins.

  2. 17 hours ago, Travis Pluid said:

    I've not been having this issue- how many Hares does the log say were removed when you run the command?

    Anywhere usually from 400 to over 1000. It's just hundreds of babies  covering the ground.

  3. The hares are making this mod absolutely unplayable. Every 30 minutes I have to run /entity removebytype hare-*

    And pretty often I have to do it for other animal types like pigs and deer.

    Seems like this should have been fixed a long time ago.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.