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Firka

Vintarian
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  1. It seems that my ping was too high, and I guess the server rejected me. The admin increased the tolerance, and now it works. Thanks everyone for all your suggestions and your help
  2. I'm the only one and other players are maybe a hundred blocks away so they might walk through the chunk I'm into. But I dont know why I was able to join for 5 min 10min ago and then suddenly crash again
  3. Ok thx but its on a serverside and thus I must have it to join. I'll try but not sure its gunna work
  4. Where are those Piles ? I'm not a native english speaker so I don't really know what you are talking about
  5. I deleted every file in the modbyserver folder and still isn't working, however I can join the Official public server. It looks like a mystery
  6. Indeed, I didn't touch this file. Should I delete every file in it ?
  7. Actually, it works in solo. I've uninstalled every mod in the mods folder except for Creative, Survival, and the other one. Then I uninstalled the game once and downloaded it again with the latest stable version. After all this, I tried to join an eleven-player crowded server, and no one else had the same issue. To be honest, I really don't know what I did wrong. Moreover, I was able to play on this server a few hours ago.
  8. Instantaneously my game crash just after trying to join a server its says this: Running on 64 bit Windows 10.0.19045.0 with 32690 MB RAM Game Version: v1.20.4 (Stable) 03/03/2025 20:06:50: Critical error occurred Loaded Mods: aculinaryartillery@1.2.4, Allclasses@1.2.6, bettertranslations@0.0.13, decor@1.2.1, caninae@1.0.29, capreolinae@1.2.4, casuariidae@1.0.21, cervinae@0.1.1, dinornithidae@1.0.13, elephantidae@1.0.7, felinae@0.2.7, machairodontinae@1.0.22, manidae@1.0.12, pantherinae@1.1.22, rhinocerotidae@1.0.15, sirenia@1.0.16, spheniscidae@1.0.7, indappledgroves@2.0.4, millwright@1.1.8, primitivesurvival@3.7.5, temporal_gears_stack@1.0.0, game@1.20.4, alchemy@1.6.48, ancienttools@1.5.24, animalcages@3.2.0, apegrapes@1.2.6, apelanterns@1.1.1, butchering@1.8.1, canmarket@0.4.11, commonlib@2.6.1, coreofarts@0.2.3, cuniculture@1.0.3, expandedfoods@1.7.4, fairplayguardian@1.1.8, fendragonbcs@0.1.6, foodshelves@1.5.3, fromgoldencombs@1.8.11-rc.7, morepiles@2.1.1, mcrate@1.2.1, petai@3.0.1, rpvoicechat@2.3.14, stonebakeoven@1.1.6, storageoptions@1.0.2, thievery@1.1.1, creative@1.20.4, survival@1.20.4, wildfarmingrevival@1.3.6, xlib@0.8.14, artofgrowing@0.5.3, em@3.1.0, playercorpse@1.11.0, shearlib@1.1.2, xskills@0.8.15, artsxskills@1.1.0, tailorsdelight@1.9.3, wool@1.6.0, dressmakers@1.5.1 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.GameContent.BlockGroundStorage.GetPlacedBlockInteractionHelp(IWorldAccessor world, BlockSelection selection, IPlayer forPlayer) in VSSurvivalMod\Block\BlockGroundStorage.cs:line 388 at Vintagestory.Client.NoObf.HudElementInteractionHelp.getWorldInteractions() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementInteractionHelp.cs:line 292 at Vintagestory.Client.NoObf.HudElementInteractionHelp.ComposeBlockWorldInteractionHelp() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementInteractionHelp.cs:line 280 at Vintagestory.Client.NoObf.HudElementInteractionHelp.BlockInView() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementInteractionHelp.cs:line 367 at Vintagestory.Client.NoObf.HudElementInteractionHelp.Every15ms(Single dt) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementInteractionHelp.cs:line 328 at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 23 at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 96 at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 848 at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 740 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 170 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Event Log entries for Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 03/03/2025 19:57:27, Site = , Source = Application Error, Message = Nom de l’application défaillante Vintagestory.exe, version : 1.20.4.0, horodatage : 0x66470000 Nom du module défaillant : openal32.dll, version : 1.23.0.0, horodatage : 0x63dd31ad Code d’exception : 0x40000015 Décalage d’erreur : 0x00000000000df046 ID du processus défaillant : 0x1b30 Heure de début de l’application défaillante : 0x01db8c6db65c663e Chemin d’accès de l’application défaillante : E:\Vintagestory\Vintagestory\Vintagestory.exe Chemin d’accès du module défaillant: E:\Vintagestory\Vintagestory\Lib\openal32.dll ID de rapport : 54d5efa5-6526-4988-93ee-79ef3733710c Nom complet du package défaillant : ID de l’application relative au package défaillant : } -------------- { TimeGenerated = 03/03/2025 19:52:15, Site = , Source = Application Error, Message = Nom de l’application défaillante Vintagestory.exe, version : 1.20.4.0, horodatage : 0x66470000 Nom du module défaillant : openal32.dll, version : 1.23.0.0, horodatage : 0x63dd31ad Code d’exception : 0x40000015 Décalage d’erreur : 0x00000000000df046 ID du processus défaillant : 0x4704 Heure de début de l’application défaillante : 0x01db8c6d2ddbf915 Chemin d’accès de l’application défaillante : E:\Vintagestory\Vintagestory\Vintagestory.exe Chemin d’accès du module défaillant: E:\Vintagestory\Vintagestory\Lib\openal32.dll ID de rapport : be797374-cc8a-405f-8445-e34452213a33 Nom complet du package défaillant : ID de l’application relative au package défaillant : } -------------- { TimeGenerated = 02/03/2025 22:53:14, Site = , Source = Application Error, Message = Nom de l’application défaillante Vintagestory.exe, version : 1.20.4.0, horodatage : 0x66470000 Nom du module défaillant : openal32.dll, version : 1.23.0.0, horodatage : 0x63dd31ad Code d’exception : 0x40000015 Décalage d’erreur : 0x00000000000df046 ID du processus défaillant : 0x2ea8 Heure de début de l’application défaillante : 0x01db8bbd3e48ef35 Chemin d’accès de l’application défaillante : E:\Vintagestory\Vintagestory\Vintagestory.exe Chemin d’accès du module défaillant: E:\Vintagestory\Vintagestory\Lib\openal32.dll ID de rapport : e1c24c82-ddbd-4ee1-8874-f926e8d92a0a Nom complet du package défaillant : ID de l’application relative au package défaillant : } Have you any ideas on whats going on ?
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