With the stunning visuals in this game, especially with some fine-tuning to world generation, having an extended view range really feels essential. I usually play with a view distance around 500, but when I'm exploring scenic spots (mainly in creative mode), I bump it up to around 900. On low settings, my old GTX 970 manages about 40 frames per second.
Recently, I came across a mod that significantly increases view distance in Minecraft, and now I can’t stop imagining how amazing something similar would be in Vintage Story. It could be the feature that keeps people hooked, pushing immersion and atmosphere to heights rarely seen in blocky voxel games.
So, my question is: Is there anything like this planned or already in development? Or is it still a long way off before we can achieve view ranges of 1024–2048, even on mid-range systems? I’d love to try my hand at writing a little piece of code for this, but right now, I just don’t have the time or energy to take on another project. So, for now, all I can do is dream?