This will be my last post in this thread.
Misconception, I have never played the other block game, no interest, I find it boring. I have played VS in 1.18, 1.19 and tried playing 1.20 and now 1.21, I have never liked shivers and bowtorns and kept hoping they would balance them, they never have (some say they have, but not enough, they still spawn in daylight on top of trees). After 1.20 and 1.21 and trying to play the game and not being able to play the game I payed for, I wrote this post.
They are loosing players because of the changes they have/are doing. You can believe it or not, it IS happening. Nothing you say will change this fact.
The devs patching out "exploits" are the devs saying, you are not to have fun the way you want, you have to do it the way we want. If players have fun using "exploits", they are having fun. You don't have to use those "exploits" if you don't want to, that is your choice. But the devs are taking away those choices. They are making the game less fun for some ppl, and for others it does not affect them. The only ppl it affects are the ones using the "exploits" not the ones not using them. In the same thinking, not being able to explore at night (the first night, don't say i can, I just have to git gud . . . really? thats your answer? come on!) is taking away fun for me, if others want to play dirt hut simulator at night, that is their choice, the choice has been taken away from me and others.
Anybody who says VS has a good combat system is lying to themselves. It is a very well known fact that the combat system needs work. It is talked about by all content creators and streamers.
And telling me I just have to learn to mod is insulting, what next you'll tell me I should just program my own game? if you say yes to this, do not respond to this post.
All I'm saying is VS went from being my most favorite game, to my most rage inducing, because of the introduction of shivers and bowtorns, it is no longer fun for ME (if its still fun for you, yay for you) I will reiterate, minor changes are needed, gradually introduce shivers and bowtorns through story missions. Or, just balance them from the get go. Shivers move slightly slower than the player and bowtorns not hit with aimbot. I have heard of other balancing options discussed in streams but I cant recall the details.
It is my choice to not play the game because its not what I payed for. if you wish to, that is your choice.