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Loco

Vintarian
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Posts posted by Loco

  1. Yes. Just like guide. I have been tested recipes with creative items from the mod and the inventory doesn't show extra. The extra doesn't happen when I put it in a mixer and mix and cook it.

     

    My spouse and I look at the food value before we make something.  We liked the berry bread till we saw it only gave fruit not grain and fruit. Best I can tell the new recipes do simular.  Maybe I am missing description data. Bone broth gives 0 food value or category in the handbook.  Since fluids get stuck. I cant test it

  2. If you could get grain into a salid it could have every food category. Hes looking a vintage sausage.  I am looking at cooked. It says 100 sat when eaten. To me vintage meat is something that sat in a barrel for a year.

     

    I sm testing most of this in creative. Maybe I am missing processing steps 

  3. Me again. Question why is sausages so much lower in protein?  Its still basically a piece of meat. Everything else is double the amount.

    My spouse asked me where are the croutons for the salads? I said bread crumbs? But we can't add those to salads. Game mechanics?

    I mean its meat hit with a rock cut with a knife put in a mixer with high value fat. Hung on hooks that cost me metal. I should get more for it 

     

  4. I did alot of mod updates. The game crashes when i type

    Running on 64 bit Windows with 16 GB RAM 
    Version: v1.14.7 (Stable)4/18/2021 1:06:55 PM: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object.
       at XLib.XLeveling.SkillDialog..ctor(XLevelingClient client)
       at XLib.XLeveling.XLevelingClient.OnHotKeySkillDialog(KeyCombination comb)
       at _c12v7XY7V5mc9hZmU3NADcALBjE._RhnQGSqbYWke7uW4QOyOHzLfzAF(KeyEvent , IWorldAccessor , IPlayer , Boolean , Boolean , Boolean )
       at Vintagestory.Client.NoObf.ClientMain.OnKeyDown(KeyEvent args)
       at Vintagestory.Client.NoObf.ClientPlatformWindows.game_KeyDown(Object sender, KeyboardKeyEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at OpenTK.Platform.NativeWindowBase.OnKeyDown(Key key, Boolean repeat)
       at OpenTK.Platform.Windows.WinGLNative.HandleKeyboard(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
       at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
       at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
       at OpenTK.Platform.Windows.WinGLNative.ProcessEvents()
       at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
       at _03wQBzfCnykaMLiRGgbQzrKOcn3._QN2fpVgRVBDOLs27GIkkdMlxeKf(_a9AJZVMB0wcgfRPD19VvLtZCbaX , String[] )
       at _NdjU5BXvKkfOW2d88pNMbEAjE1q._QN2fpVgRVBDOLs27GIkkdMlxeKf(ThreadStart )
    -------------------------------

    Event Log, last 3 entries
    ==================================
    { TimeGenerated = 4/18/2021 1:00:53 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: exception code c0020001, exception address 00007FFBAD954B59
    Stack:
     }
    { TimeGenerated = 4/14/2021 4:36:37 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: exception code c0020001, exception address 00007FFD758FD759
    Stack:
       at OpenTK.Platform.Windows.Functions.SwapBuffers(IntPtr)
       at OpenTK.Platform.Windows.Functions.SwapBuffers(IntPtr)
       at OpenTK.Platform.Windows.WinGLContext.SwapBuffers()
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(System.Object, OpenTK.FrameEventArgs)
       at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon)
       at OpenTK.GameWindow.RaiseRenderFrame(Double, Double ByRef)
       at OpenTK.GameWindow.DispatchRenderFrame()
       at OpenTK.GameWindow.Run(Double, Double)
       at _YrS2W1MoaeqC4xqH8ItdZB6vADN._8t1BmEWVlCT9mjx5M0vFIzU9tif(_7T00Rjby4si0wyEBez5dXNqLm7h, System.String[])
       at _ejKuc6cg0k8V39o8jDIzquyczbO._8t1BmEWVlCT9mjx5M0vFIzU9tif(System.Threading.ThreadStart)
       at _YrS2W1MoaeqC4xqH8ItdZB6vADN._M1VY8jQRHnZmSa0tV4cFASebLsH(System.String[])
     }
    { TimeGenerated = 1/30/2021 9:09:11 AM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: exception code c0020001, exception address 00007FFEA480D759
    Stack:
     }

    O. The mod works with 4,6 but everything above that crashes it. 

  5. As edited above I cant duplicate your stew in a cooking pot on a fire pit. I cant make a salad from the guide in a mixer. Only the sausage and thats  because you provided a picture. I tried other meals and they are not working. Something isnt right. Either you need better guides so idiots like can make stuff or the recipes are screwed up.

  6. Then i suggest changing the guide to include a mixer section and a regular cooking pot section and not mixing them. example salad shouldnt be there it needs to be mixed first

    cant make meat stew on regular fire pit no recipe shows up with dumplings bread  crumbs and fruit 

  7. That worked. its not clear in guide to me at least that it doesnt need a cooking pot. also water cant be removed from mixer either. 

     

    Anything meat related for cured meat.

     

    Did you see your meat stew and vegie stew are practically the same. There is no meat in it.

     

    what doesnt need a cooking pot. its my impression everything in the mixer needs it

  8. Yes a cooking pot is there. I csnt duplicate any of the meals in the guide.  Items aren't recognized. 

    Pictures are too big and screenshot doesn't show recipe.  Berry bread in guide says water flour and 4 fruit. Not a recognized recipe 

  9. I am using version 1.3.5 How do I use the mixing bowl with work with cured meat? I am in winter now and everything is pickled or cured. It doesnt seem to be a option. I cant make a salad. Trying to make what someone posted that lasts 20ish years. It doesnt recognize the sausage and sage. I tried adding flax oil and i cant get it out or move it. Some screen shots for these things would be nice. I understand there is alot of variants. How do I use the oil. Three hours of game time is alot to lose it in a mixing bowl because I cant get it out. Cant duplicate meals in hand book. Meat shew isnt working, how is it meat stew with no meat? Dumplings are grain.

    This is very frustrating. vanilla cooking it is.

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