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MaxieMan

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Posts posted by MaxieMan

  1. 17 hours ago, Dauron said:

    Which "certain" chests? A popular server with a consistent 15+ people on it have been using this mod since 1.14 release and this is the first I've heard of this issue. Do you have other mods installed?

    After some more feedback It's pretty much any chest, labeled or unlabeled, except the metal ones. It's probably More Variants doing it based on the author's comment. I forgot that one also modified chests.

  2. After installing your mod on my server I've been having issues where certain chests cause clients to crash when they open them. This is temporarily fixed by breaking the chest and making a new one, but it begins to happen again after some time. Any idea of what might cause this? Here's the crash log:

    Running on 64 bit Windows with 16 GB RAM 
    Version: v1.14.2 (Stable)12/30/2020 3:22:07 PM: Critical error occurred
    System.Exception: Chunk retesselated listener number 0 threw an exception (a=False, b=False, b=False)
    System.NullReferenceException: Object reference not set to an instance of an object.
       at Vintagestory.GameContent.BlockEntityAnimationUtil.<StartAnimation>b__16_0()
       at Vintagestory.Client.NoObf.ClientEventManager.TriggerChunkRetesselated(Vec3i chunkPos, ClientChunk chunk)
       at Vintagestory.Client.NoObf.ClientEventManager.TriggerChunkRetesselated(Vec3i chunkPos, ClientChunk chunk)
       at Vintagestory.Client.NoObf.ChunkTesselatorManager.OnFinalizeFrame(Single dt)
       at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
       at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
       at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
       at _uWwiuXC8cGTH1JnsWiUY9FUaXOo._X2niSFpb8ndF6zWsCcobp5QBcvO(Single )
       at _ydpin5JFjepNgd3JOZRb2z5I5Fg._LvRZFcsDWyPwKLB1F2UK7fQ2N6d(Single )
       at _ydpin5JFjepNgd3JOZRb2z5I5Fg._GO2qaUrk9dl0IceTLiA7P4LcpAB(Single )
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
       at OpenTK.GameWindow.DispatchRenderFrame()
       at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
       at _Ine8FeGTtDXciSIfaZMHMwCLKGBA._8puLW8J44fiq3A5hthQTfB8WNxc(_SbVlAI6dJIZ4JRt0da0lu23DF14 , String[] )
       at _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(ThreadStart )
    -------------------------------
    
    Event Log, last 3 entries
    ==================================
    { TimeGenerated = 12/30/2020 12:11:21 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: System.Exception
       at Vintagestory.Client.NoObf.ClientEventManager.TriggerChunkRetesselated(Vintagestory.API.MathTools.Vec3i, Vintagestory.Client.NoObf.ClientChunk)
       at Vintagestory.Client.NoObf.ChunkTesselatorManager.OnFinalizeFrame(Single)
       at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(Vintagestory.API.Client.EnumRenderStage, Single)
       at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(Vintagestory.API.Client.EnumRenderStage, Single)
       at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single)
       at _uWwiuXC8cGTH1JnsWiUY9FUaXOo._X2niSFpb8ndF6zWsCcobp5QBcvO(Single)
       at _ydpin5JFjepNgd3JOZRb2z5I5Fg._LvRZFcsDWyPwKLB1F2UK7fQ2N6d(Single)
       at _ydpin5JFjepNgd3JOZRb2z5I5Fg._GO2qaUrk9dl0IceTLiA7P4LcpAB(Single)
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(System.Object, OpenTK.FrameEventArgs)
       at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon)
       at OpenTK.GameWindow.RaiseRenderFrame(Double, Double ByRef)
       at OpenTK.GameWindow.DispatchRenderFrame()
       at OpenTK.GameWindow.Run(Double, Double)
       at _Ine8FeGTtDXciSIfaZMHMwCLKGBA._8puLW8J44fiq3A5hthQTfB8WNxc(_SbVlAI6dJIZ4JRt0da0lu23DF14, System.String[])
       at _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(System.Threading.ThreadStart)
    
     }
    { TimeGenerated = 12/18/2020 4:54:15 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: exception code c0020001, exception address 00007FF812093B29
    Stack:
       at System.Environment._Exit(Int32)
       at System.Environment._Exit(Int32)
       at System.Environment.Exit(Int32)
       at _FxoapxPRiV5MwbaFwu9ZjI5uiQu._YAVoZtbV5cwe0WdpbVCDdWZLwKS()
       at Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(Vintagestory.API.Client.ICoreClientAPI, Vintagestory.API.Client.MouseEvent)
       at Vintagestory.API.Client.GuiElement.OnMouseUp(Vintagestory.API.Client.ICoreClientAPI, Vintagestory.API.Client.MouseEvent)
       at Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(Vintagestory.API.Client.ICoreClientAPI, Vintagestory.API.Client.MouseEvent)
       at Vintagestory.API.Client.GuiComposer.OnMouseUp(Vintagestory.API.Client.MouseEvent)
       at _huHsn0RbJO3ryia0aqdhX6Bb1sS._XMRlElq0Rg6quIIKA3ytPtPW3Jd(Vintagestory.API.Client.MouseEvent)
       at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(System.Object, OpenTK.Input.MouseButtonEventArgs)
       at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon)
       at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon)
       at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr)
       at OpenTK.Platform.Windows.Functions.DispatchMessage(OpenTK.Platform.Windows.MSG ByRef)
       at OpenTK.Platform.Windows.Functions.DispatchMessage(OpenTK.Platform.Windows.MSG ByRef)
       at OpenTK.Platform.Windows.WinGLNative.ProcessEvents()
       at OpenTK.GameWindow.Run(Double, Double)
       at _Ine8FeGTtDXciSIfaZMHMwCLKGBA._8puLW8J44fiq3A5hthQTfB8WNxc(_SbVlAI6dJIZ4JRt0da0lu23DF14, System.String[])
       at _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(System.Threading.ThreadStart)
       at _Ine8FeGTtDXciSIfaZMHMwCLKGBA._Q94MSQMy7MbChZ1FRrVUB2AgwfL(System.String[])
     }

     

  3. The meteor mod is crashing the clients of anyone near a meteor on my server. Here is a log of the crash. Any ideas of what could be causing it?

     

    -------------------------------
    Version: v1.14.2 (Stable)12/17/2020 7:08:01 PM: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object.
       at MeteoricExpansion.MeteoricExpansionHelpers.GetMinLifespan() in C:\Projects\vsmods\mods\meteoricexpansion\src\systems\MeteoricExpansionHelpers.cs:line 55
       at MeteoricExpansion.EntityMeteor.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d) in C:\Projects\vsmods\mods\meteoricexpansion\src\entities\Meteor.cs:line 44
       at Vintagestory.Client.NoObf.ClientSystemEntities.entityFromPacket(_jaIUFwW2RKvoWDz37OvretAqH4d entitypacket, ClientMain game)
       at Vintagestory.Client.NoObf.ClientSystemEntities.createOrUpdateEntityFromPacket(_jaIUFwW2RKvoWDz37OvretAqH4d entitypacket, ClientMain game, Boolean addToLoadQueue)
       at Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntityLoadedPacket(_yYcLwwVgddc6OWOmqOfREe6xnKd serverpacket)
       at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
       at _uWwiuXC8cGTH1JnsWiUY9FUaXOo._0WtXQJqGAidcdKMfPHF0OxDIauE(Single )
       at _ydpin5JFjepNgd3JOZRb2z5I5Fg._LvRZFcsDWyPwKLB1F2UK7fQ2N6d(Single )
       at _ydpin5JFjepNgd3JOZRb2z5I5Fg._GO2qaUrk9dl0IceTLiA7P4LcpAB(Single )
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
       at OpenTK.GameWindow.DispatchRenderFrame()
       at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
       at _Ine8FeGTtDXciSIfaZMHMwCLKGBA._8puLW8J44fiq3A5hthQTfB8WNxc(_SbVlAI6dJIZ4JRt0da0lu23DF14 , String[] )
       at _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(ThreadStart )
    -------------------------------

     

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