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JoLeo

Vintarian
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Wolf Bait

Wolf Bait (1/9)

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  1. If you have a 24:24 ratio of coal:flint in a fire pit, but a 6:24 ratio in a bloomery, I think that these 18 coal you save are much more worth than the (average) loss of 3 bricks, or do you think different?
  2. I know of three methods you can use to smelt these: 1. Put everything in a campfire, add fuel and wait. 2. Heat everything up, then take everything out and add it in one by one to prevent it from resetting its heat when one item is smelted. 3. Use a bloomery. In my opinion, bloomerys require the least effort and fuel, but you will loose about 3 bricks, which I think is not too bad as with the cost of 6 charcoal and 24 flint you will still have a profit of 45 bricks. I would like to hear your opinion on what the best option is.
  3. I just started a new World and found a nice place to live, but there are wolfs everywhere. There is no forest in a radius of at least 100-200 blocks, but there are wolfs everywhere in the plain. I had a 30 hour world before but never had that issue. I use the mods HUD clock as well as Plains & Valleys, but I don't think that is what causes this problem. Is this a new feature or a bug in version 1.20.9? Can I get rid of that by doing something in-game or by changing the world settings via command? I don't want to fear being attacked by a wolf at any time. Thanks in advance!
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