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Stern

Very supportive Vintarian
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Everything posted by Stern

  1. Funny, I usually play at mobStrength 150% and base health 10 plus then malefactor to make it 7.5. With all four early game accessible food types I get to 21 health which is sufficient. However, it does get frustrating especially in the early game and I usually build close to spawn to mitigate time wasted by returning to a death. I’m all for customising one’s experience, but i would recommend increasing the base health pool instead of decreasing mob damage to preserve the end-game balancing.
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