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Arun

Very Important Vintarian
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Posts posted by Arun

  1. On 7/13/2021 at 4:55 PM, Ariven said:

    An idea would be the ability to craft a temporal sphere that, when placed on a surface, would provide a 15-block radius of protection that would repel drifters.

    Potential recipe

    • 4 temporal gears, 3 obsidian rocks (not stones) (example attached)

    Features

    • If a drifter spawns in the protection radius then it would run and stay outside the radius.

    Benefits

    • This would create a mini-game around finding obsidian and increase the value of temporal gears.
    • The attractive psychological mechanic is "I have created a space where I am safe from powerful things that would otherwise attack me" which gives players a sense of safety, power, and control over their environment -- a common reason that us gamers turn to video games for immersive and creative interaction.
    • This would allow players to continue to experience a measure of creative game content during temporal storms. "Ack, another temporal storm! Time to craft tools..."

    Being able to carry this item in an off-hand would be a bit over-powered, I believe, but being able to place it would be useful.

     

    temporal_sphere.png

    Nice idea but I don't think the temporal sphere should work infinitely. Rather than it being "craft it once and you are set for life" it should be an active block and not a passive one. It would consume a temporal gear per activation and last only a certain amount of time.

    • Like 4
  2. I agree with what others have suggested. 

    Other than that the ocean should absolutely have its own monsters. Rather than having the ocean floor be relatively high like in minecraft there should be great depths with monstrosities and treasures of its own. I imagine depths so deep and dark that you have to craft high end equipment to even see there. I definitely think there should be a nice side to the ocean too, like islands and wildlife but also abominations and lovecraftian horror.

    • Like 9
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