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Aaron Lagarda

Vintarian
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  1. I think something that would help greatly increase the variety of blocks for builds would be fences made out of bricks Mostly and specially clay bricks (maybe ashlar bricks? I don't know they seem maybe too large to make something like that) because of all the new clay brick colors that were added recently. We could go for a rate of 6 bricks and 1 mortar for 2 pieces of fence Would be kinda expensive but I think it would be cool to have a wall/fence similar to the ones we already have with stone but that look less haphazardly placed I also think they could do well as posts in long wood fencings, makes them more sturdy looking. Another alternative of fence could be rope fences, I really can't think of a good rate but I imagine a recipe like, 4 sticks and a coil of rope to make some, those could be a nice early game fence option that isn't as, well, rough as the rough fences (I know that once placeable rope reaches the game something like this could be done without adding the item itself but let me dream)
  2. So when you configure a world in the settings, under the temporal stuff, the setting for temporal storms has intensity and frequency merged into one single setting. While I don't ultimately mind it too much, would it be possible to separate the setting of intensity and frequency? I would like to have more intense, less frequent temporal storms or weaker, more common temporal storms as options on top of the "Frequent and strong" and "sparce and weak" options we already have I think it would add an extra layer of customization that would be very fun
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