So hi idk why but today i cant play on the server in question cuz im crashing, westerday was fine so if there someone who understand codeing thx if someone want to help
Running on 64 bit Windows 10.0.26200.0 with 16299 MB RAM
Game Version: v1.21.5 (Stable)
02/01/2026 23:02:18: Critical error occurred
Loaded Mods: walkingstick@1.0.13, airboat@0.0.3, amogusfood@1.0.5, ancientarmory@1.2.3, betterandimprovedweather@0.1.8, blackguardadditions@1.1.8, buzzybees@1.1.7, canoemode@1.0.4, canoemodcircuitspatch@2.0.0, canwinterextensions@1.0.1, catchlivestock@0.1.0, catchledge@0.7.0, cavesymphony@1.2.1, cbr@2.0.1, chiseltools@1.15.6, clickuptorches@1.1.1, coldstorage@2.0.0, crawlanddive@0.2.3, cuteclothingfixed@2.0.0, darcesdriftersredone@1.2.8-dev.1, dodgemaster@1.2.3, elstoneforge@1.0.1, eltrench@1.0.0, floralzonescosmopolitanregion@1.0.11, fadynasties@1.2.5, fagothic@1.3.1, fagreenwich@1.4.2, fahussar@1.1.3, falandsknecht@1.2.2, fatemplar@1.4.3, favarangian@1.0.1, faviking@1.1.0, freelook@1.0.4, iseng@0.2.1, jacksladder@1.0.1, jacksgrass@1.0.0, japanesearchitecture@0.9.4, jonasboat@1.0.3, koboldcomforts@1.2.1, lanternprojection@0.0.2, longtermfood@0.5.5, manualdishes@0.1.1, mbr@1.0.0, millwright@1.3.1, molds@0.2.7, ohaa@1.0.0, overhaullib@1.16.16, playermodellib@1.7.7, primitivesurvival@4.0.3, prospecttogether@2.1.2, shelfobsessed@1.9.3, stackattack@1.1.6, tankardsandgoblets@1.3.4, temporaldoctor@1.0.0, temporalsymphony@2.2.2, translocatorengineeringredux@1.6.3, trashbinned@0.3.0, unchisel@1.1.6, unhallowedpatches@1.8.0, vaultandroll@0.1.1, game@1.21.5, vsimgui@1.1.16, warflail@1.1.1, wildfarmingrevival@1.4.2, abcsredux@2.0.5, abyssaldepths@1.0.10, aculinaryartillery@2.0.0-dev.11, alchemy@1.8.2, animalcages@4.0.2, animalears@1.0.0, antlershorns@1.3.6, apegrapes@1.3.1, apelanterns@1.3.5, attributerenderinglibrary@2.4.2, betterchisel@1.0.0-rc.5, betterruins@0.5.5, blacksmithname@1.2.4, butchering@1.10.11, buzzwords@1.8.1, canmailbox@1.1.4, carryon@1.12.1, cartwrightscaravan@1.8.0, climbmountain@0.2.1, coinage@1.19.1, combatoverhaul@0.12.5, commonlib@2.8.0, composter@1.2.2, configlib@1.10.12, daymarescupmod@1.0.7, doorvariants@1.0.0, earlychiseling@1.0.1, entitynametag@1.4.0, tackandequipment@1.0.0, feverstonewilds@2.0.0-rc.15, fluffydreg@0.5.3, foragersgamble@1.2.5, genelib@2.1.6, goblinears@2.3.3, hpspinningwheel@1.0.7, jaunt@2.1.2, kevinsfurniture@1.7.5, knapster@3.0.2, koboldrdx@1.2.7, krpgenchantment@1.2.22, krpgwands@0.6.1, levelup@2.1.4, libatex@0.7.0, lupinerace@0.1.5, maketeaforked@0.7.1, maltiezcrossbows@1.6.9, maltiezfirearms@1.5.5, mannequinstand@1.0.7, mashtubs@1.0.1, materialneeds@1.1.10, medievalexpansionpatch@1.3.4, mythiclegends@1.0.2, nbcartographer@2.2.1, ndlwoodentorchholder@2.1.1, noticeboard@1.2.3, petai@4.0.3, placeonslabs@1.0.1, playerlistrevived@2.3.6, insectoid@0.0.45, postsandbeams@1.5.0, purposefulstorage@1.5.1, racialequality@0.1.26, rebuildablebloomery@1.0.6, rpvoicechat@2.3.34, rubberbandaid@1.0.1, rustboundmagic@3.1.9, saltandsands@1.1.6, simplefootstepsredux@1.0.4, vintageskavenrat@1.4.5, skeletons@0.5.1, smithingplus@1.8.3, stonebakeoven@1.2.0, stonerailings@1.4.0, terraprety@7.0.9, th3restock@1.1.2, torchholdersmithingplus@1.0.2, universalhusbandry@1.1.1, vanity@2.4.6, vinconomy@5.1.2, vintagebirbs@0.3.2, visorhelmets@1.1.4, creative@1.21.5, vsroofing@1.1.1, survival@1.21.5, windchimes@1.4.1, woodenshuttersandmore@1.2.31, workbenchexpansionpatch@1.1.0, armory@1.8.3, cats@4.0.1, danacancook@1.0.1, draconis@1.2.0-rc.3, elkjaunt@1.3.0, equus@1.2.0, expandedfoods@2.0.0-dev.6, em@3.4.1, foxtaming@1.7.3, fueledwearablelights@1.1.4, gobbyequality@1.0.0, heraldry@1.0.1, pegasus@1.0.3, playercorpse@1.12.0, quiversandsheaths@0.6.14, racialability@0.1.281, shearlib@1.2.0, stonequarry@3.5.1, storageoptions@2.0.0, tabards@0.2.1, tabletopgames@3.0.3, tpnetpatched@1.14.9, terrainslabs@1.0.8, thebasics@5.2.3, vanillavariantsridingequipment@2.2.0, wolftaming@4.1.4, fourteenthcenturyarmor@0.1.2, gabbytweaksinsectoid@0.0.1, capes@1.0.0, tabatdsemblems@0.0.1, tailorsdelight@2.1.2, dressmakers@1.7.5
Involved Harmony IDs: placeonslabs
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Vintagestory.API.MathTools.AABBIntersectionTest.RayIntersectsBlockSelectionBox_Patch0(AABBIntersectionTest this, BlockPos pos, BlockFilter filter, Boolean testCollide)
at Vintagestory.API.MathTools.AABBIntersectionTest.GetSelectedBlock_Patch1(AABBIntersectionTest this, Single maxDistance, BlockFilter filter, Boolean testCollide)
at Vintagestory.Common.GameMain.RayTraceForSelection(IWorldIntersectionSupplier supplier, Ray ray, BlockSelection& blockSelection, EntitySelection& entitySelection, BlockFilter bfilter, EntityFilter efilter) in VintagestoryLib\Common\GameMain.cs:line 137
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.UpdateCurrentSelection()
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.UpdatePicking(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 201
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 87
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1031
at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 250
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95