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kcils

Vintarian
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  1. kcils's post in Color fringing on text at lower resolutions? was marked as the answer   
    I ended up figuring it out, by editing CairoFont within Vintagestory.API.Client inside VintagestoryAPI.dll, using dnSpy,
    changing "Antialias.Subpixel" to "Antialias.Gray" on line 202, then compiling and saving the new .dll and replacing the old one.
    I have these loaded into dnSpy:
    cairo-sharp.dll
    Vintagestory.exe
    VintagestoryAPI.dll
    VintagestoryLib.dll
    VintagestoryServer.exe
    VSCreativeMod.dll
    VSEssentials.dll
    VSSurvivalMod.dll
    ModMaker.dll
    not sure if it makes a difference to have all of them loaded for this one edit.. but just for posterity's sake, this is everything I have loaded into dnSpy.
    as you can see, the text looks about a thousand times better!
    I'm sure someone can make this a mod, that way you don't have to edit the .dll manually.. but, I am not experienced enough to do it. This is about all I can do.
    Merry Christmas guys!


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