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Lhosson

Vintarian
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Wolf Bait

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  1. I'm using over 70 mods at the moment and waiting for a few to be updated to v1.21. While there are mods out there that can give an advantage, I prefer QoL and enhancement mods for my survival playthroughs. Currently the mods I use add depth and realism, such as butchering and real smoke as well as additional crafting options for making an interesting settlement to live in. Ironically, they actually make the game harder to play, which I prefer. Real smoke is a perfect example of having a simple vanilla system being totally reworked, just to have smoke behave normally, which in turn requires some careful planning when designing rooms to cook/smith/etc without choking yourself or the smothering the fire out. Butchering adds a similarly more problematic approach to making sure the player gets all the mat's that usually drop at the simple click of a knife/button. I prefer to think of mods as a fantastic way to broaden a game without overwhelming developers with too much content. Providing a stable and powerful platform to allow talented modders to add content to the game that ordinarily might not be feasible for a small dev team, makes the game stronger. Add to that the Skyrim factor and it's often the mods that actually keep a game alive by enriching the original experience significantly, while allowing the player to choose the type of adventure they would prefer. Moddable games are awesome... the modding community are awsomerer.
  2. When crafting on the anvil, usually the last thing to be done is to cut the unwanted bits off. When the item is completed, the hammer is automatically put away and is no longer available to set the crafting method, until the next round of using the anvil. Unfortunately, this also means the setting is enabled form the last item made, which could have been hours ago, and I often end up cutting things off my workpiece instead of moving it. This is sometimes to the detriment of the final object, needing another ingot to be added. TLDR: Please, please default the hammer to the initial setting after each craft, to prevent accidents. It's a quality of life thing more than a role-playing necessity. Cheers and keep up the great work. Loving this game!
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