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Svetlin Totev

Vintarian
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Wolf Bait

Wolf Bait (1/9)

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  1. I think a relatively simple solution to my early-game problems would have been to prevent the player from spawning in a bad biome in general. At least when it is the first game maybe? I already knew a gravel biome would be harder because I've played minecraft. But that experiece also made me expect smaller biomes than what this game has. I think what made finding clay even more difficult was that I assumed it would be found near water. Probably because that's how it is irl and in minecraft. But 2 of the 3 clay patches I eventually found were on top of hills. So the tall grass was covering the blue texture on the sides and I was mostly seeing the hills from below while exploring flatter terrain that is easier to navigate. And I was mostly looking at the ground around water anyways. I think it would be better if clay would spawn in a less random manner. For example near water in lowlands the way the sand spawns.
  2. I just bought the game and after 3:30 hours according to the game (probably a lot more if you count paused time) I finally found clay. For some reason the most important material in this game apparently only spawns in some biomes and the biomes are gigantic (or for some reason it didn't spawn for thousands of blocks from my spawn). Maybe a better strategy is to start a new game if you have a bad spawn? I spawned in a gravel biome with huge mountains everywhere. Even completing the tutorial was quite the challenge considering how far I had to walk (and climb) just for that. But how would I know it was a bad spawn when it was my first game... Not a great experience ngl...
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