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N3oL3C

Very Important Vintarian
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Posts posted by N3oL3C

  1. Yes, it happend every time i want to start a Server, with fresh worlds and pre existing worlds.

    Game Version 1.18.6 (Stable)

    These is my mod Folder structure: 

    • A Culinary Artillery 1.0.12_RC_2
    • ExpandedFoods 1.6.6
    • Vintage
    • VSCreativeMod.dll
    • VSCreativeMod.pdb
    • VSEssentials.dll
    • VSEssentials.pdb
    • VSSurvivalMod.dll
    • VSSurvivalMod.pdb

    18.7.2023 10:21:01 [Server Error] [expandedfoods] An exception was thrown when trying to start the mod:
    System.IO.FileNotFoundException: Die Datei oder Assembly "System.Runtime, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
    Dateiname: "System.Runtime, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"
       bei EFRecipes.EFRecipes.Start(ICoreAPI api)
       bei Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModLoader.cs:Zeile 621.

    WRN: Protokollierung der Assemblybindung ist AUS.
    Sie können die Protokollierung der Assemblybindungsfehler aktivieren, indem Sie den Registrierungswert [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) auf 1 festlegen.
    Hinweis: Die Protokollierung der Assemblybindungsfehler führt zu einer gewissen Leistungseinbuße.
    Sie können dieses Feature deaktivieren, indem Sie den Registrierungswert [HKLM\Software\Microsoft\Fusion!EnableLog] entfernen.

    18.7.2023 10:21:01 [Server Error] Failed to run mod phase Start for mod EFRecipes.EFRecipes
     

    And after that, this error list accured (shortend): 

    18.7.2023 10:27:19 [Server Error] Item with code game:dough-amaranth has defined an item class ExpandedDough, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:dough-sunflower has defined an item class ExpandedDough, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:poultry-raw has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:poultry-partbaked has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:poultry-cooked has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:poultry-charred has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:poultry-cured has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-raw has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-partbaked has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-cooked has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-charred has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-vintage has defined an item class TransFix, but no such class registered. Will ignore.
    18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-cured has defined an item class TransFix, but no such class registered. Will ignore.
     

  2. With this Mod active my Server crashes. Only with A culinary atelery no error accrued.

    Error in vssurvival mod line 56

    15.07.2023 19:52:10: Critical error occurred
    Loaded Mods: 
    System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
       bei Vintagestory.GameContent.BlockTroughBase.init() in VSSurvivalMod\Block\BlockTrough.cs:Zeile 56.
       bei Vintagestory.Server.ServerSystemBlockSimulation.OnBeginModsAndConfigReady() in VintagestoryLib\Server\Systems\World\BlockSimulation.cs:Zeile 297.
       bei Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in VintagestoryLib\Server\ServerMain.cs:Zeile 584.
       bei Vintagestory.Server.ServerMain.Launch() in VintagestoryLib\Server\ServerMain.cs:Zeile 507.
       bei Vintagestory.Server.ServerProgram.Main2()
       bei Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:Zeile 93.

     

    any suggestion ?

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