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Posts posted by N3oL3C
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Yes, it happend every time i want to start a Server, with fresh worlds and pre existing worlds.
Game Version 1.18.6 (Stable)
These is my mod Folder structure:
- A Culinary Artillery 1.0.12_RC_2
- ExpandedFoods 1.6.6
- Vintage
- VSCreativeMod.dll
- VSCreativeMod.pdb
- VSEssentials.dll
- VSEssentials.pdb
- VSSurvivalMod.dll
- VSSurvivalMod.pdb
18.7.2023 10:21:01 [Server Error] [expandedfoods] An exception was thrown when trying to start the mod:
System.IO.FileNotFoundException: Die Datei oder Assembly "System.Runtime, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
Dateiname: "System.Runtime, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"
bei EFRecipes.EFRecipes.Start(ICoreAPI api)
bei Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModLoader.cs:Zeile 621.WRN: Protokollierung der Assemblybindung ist AUS.
Sie können die Protokollierung der Assemblybindungsfehler aktivieren, indem Sie den Registrierungswert [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) auf 1 festlegen.
Hinweis: Die Protokollierung der Assemblybindungsfehler führt zu einer gewissen Leistungseinbuße.
Sie können dieses Feature deaktivieren, indem Sie den Registrierungswert [HKLM\Software\Microsoft\Fusion!EnableLog] entfernen.18.7.2023 10:21:01 [Server Error] Failed to run mod phase Start for mod EFRecipes.EFRecipes
And after that, this error list accured (shortend):
18.7.2023 10:27:19 [Server Error] Item with code game:dough-amaranth has defined an item class ExpandedDough, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:dough-sunflower has defined an item class ExpandedDough, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:poultry-raw has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:poultry-partbaked has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:poultry-cooked has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:poultry-charred has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:poultry-cured has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-raw has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-partbaked has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-cooked has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-charred has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-vintage has defined an item class TransFix, but no such class registered. Will ignore.
18.7.2023 10:27:19 [Server Error] Item with code game:redmeat-cured has defined an item class TransFix, but no such class registered. Will ignore.
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Will there be an Update to 1.18 ?
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Its a fresh world. Fresh spawn. No other Mods installed.
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With this Mod active my Server crashes. Only with A culinary atelery no error accrued.
Error in vssurvival mod line 56
15.07.2023 19:52:10: Critical error occurred
Loaded Mods:
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei Vintagestory.GameContent.BlockTroughBase.init() in VSSurvivalMod\Block\BlockTrough.cs:Zeile 56.
bei Vintagestory.Server.ServerSystemBlockSimulation.OnBeginModsAndConfigReady() in VintagestoryLib\Server\Systems\World\BlockSimulation.cs:Zeile 297.
bei Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in VintagestoryLib\Server\ServerMain.cs:Zeile 584.
bei Vintagestory.Server.ServerMain.Launch() in VintagestoryLib\Server\ServerMain.cs:Zeile 507.
bei Vintagestory.Server.ServerProgram.Main2()
bei Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:Zeile 93.any suggestion ?
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Quick Question...
I got an error Message:
"some mod dependencies could not be resolved"
do i miss an needed Mod ?
Expanded Foods 1.6.9
in Mod Releases
Posted
Well, now it works...
Sorry. My bad
Great Mod =D